225 issues found

0

Votes
Closed
Hello Reallusion , How can I crate my own custom epression in Expression mapping? I trying in 3dxchange expression editor create custom face blendshapes but it works only in Face Puppet and Face Key editor....More
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Submitted by ipro

0

Votes
Not a Bug
It is a bit of a pain to try and figure out the total amount of my content purchases for the qualifying period. It will be much more civilized if reallusion tracked that total itself. It is annoying to need to use a spreadsheet in this particular application. I believe qualified but I'm still...More
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Submitted by digitaldiety_20090922171914476

0

Votes
Not a Bug
Hi there, I want my characters to look in a certain direction for my exported animations to unity. I thought look at camera or a primitive would achieve this and although it does in iclone when I save the animations and reload them or export them to unity the default no look animations are...More
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Submitted by AndyAces

0

Votes
Active
The following error appears in UE 4.22 after activating Reallusion LiveLink and transferring characters:
"Unhandled exception
UE4Editor_Sockets...More
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Submitted by Strife

0

Votes
Active
As from what Ive learned going back and forth between cc iclone 3dxchange Unreal Unity and Daz - and Hitfilm
Id really like to see a 100% dependable import export system from iclone [to unreal] for starts
3dx is limited to 2 gigs - which means you cant import larger environments - pls beef...More
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Submitted by robmbaker

3

Votes
Active
My issue is this, since the release of 7.41 iClone 7 drags when you play an animation regardless of how big or small the animation. Currently I have a character static in a pose but wind is applied to the scene. In that scene I have a building from one of the kits, some barrels and some...More
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Submitted by SagaStudios

0

Votes
Active
I've been trying to use an animation from iClone 7 on multiple CC3 characters in unity. The character exported with the animation (which is used in the animation controller) works just fine, and looks like it does in iClone.
The characters from CC3 however, has problems around the knee area...More
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Submitted by Attensi AS

0

Votes
Active
The characters cloth (vest) mesh is broken after moving the model from CC3 to Iclone 7.
When trying to edit the character back in CC3 from Iclone. The model look good in CC3.
Not sure where the problem is occuring. Attached screenshots....More
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Submitted by mk_hari_balaji2003

0

Votes
Released
I created a character in CC3 incl. game base and LODs. Then I send that character to IClone, create an animation and export the clothed character as fbx. Btw, here it would be nice to have the option of exporting without textures because I just want ta have the animation.
So in Unity it is...More
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Submitted by Kareeem

0

Votes
Released
Hello RL,
any motion (ARANEAE TENERBRAE motions) applied to ARANEAE TENERBRAE character form Protofactor crashes iClone.
Simple test:...More
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Submitted by RobertoColombo
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