227 issues found

0

Votes
Assigned
When using LIVE face with Iclone 7 in conjuntion with Unreal Live-link for a custom (non-standard) character, the body mesh deforms within Unreal while looking perfectly fine within Iclone 7.
Please find a link below for a video that illustrates this problem.
Rampa asked me to submit this...More
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Submitted by mrjmwolff

1

Votes
Active
Ive been Using iClone 7 facia motioncapture with live face and iPhone x i n ue4. 27.2 with The old iclone live Link and The old Metahuman kit. It works with head rotation and every thing.after uppdate to ue 5.03 and new iclone live Link from epic games marketplace and Metahuman uppdate in qixel...More
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Submitted by chrispnpro

0

Votes
Active
sometimes the alembic files generated by the iclone do not load the editing information from the curve editor. sometimes the information goes. and it is totally variable, please give a look.
the same happens with the exported cameras. sometimes the cameras load into other software with strange...More
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Submitted by wildstar

0

Votes
Not Reproducible
Doing some animations in iClone 7 designing characters in CC3 v3.44 and then, sending them to iClone v7.93 (pipeline). My project includes three characters, two of my own design and an actor core, all of them human. My human characters use the headshot plugin and Hair Builder and Professional...More
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Submitted by amtenorio2000

2

Votes
Active
If you try to drop an fbx file in iClone, the custom normals dont import with it
but if you import it through 3dxchange they do...More
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Submitted by ahingel

4

Votes
Duplicate
I am using iClone 7.8 in UE4 development and found a serious issue related to character offsetting it's origins.
1) With UE4's default character (SK_Mannequin), I imported the UE's reference A-Pose via 3DX
2) and exported it directly from iClone without any modification (using default unreal...More
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Submitted by hm7063

0

Votes
Closed
Dear support,
I cannot export any character, why ? But i do have a licence, cost me fortune and cannot use it. Fix it asap pls..
https://s25.postimg.cc/z1tjjd0of/screenshot_70.png...More
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Submitted by michalss

0

Votes
Not a Bug
I can't enter the ip address using the Motion live plug-in, may I use iclone and motion live
They are all trial versions, is it possible that the trial version does not have activation features.
The Apple XS phone is connected to the computer through a connection. The phone has an IP address...More
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Submitted by benliuhai

2

Votes
Active
Going off from a 2017 thread about root motion not being exported with FBX files, I have recently experienced that this issue still exists. For good measure I have tried a number of different things, including enabling/disabling Reset root motion, selecting both Unreal and Unity presets, and...More
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  •  1447
Submitted by fabiobasile

0

Votes
Active
The movements run at the same speed, regardless of whether I use the realtime mode or per frame (necessary for soft cloth). This works in the projects created before the last update, in all new projects after the last update the Per Frame mode no longer works....More
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  •  1440
Submitted by ThorstenMihm
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