1663 issues found

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I've been trying to use an animation from iClone 7 on multiple CC3 characters in unity. The character exported with the animation (which is used in the animation controller) works just fine, and looks like it does in iClone.
The characters from CC3 however, has problems around the knee area...More
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Submitted by Attensi AS

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When more that one tree of the same kind is added to the scene, the resulted export size of those trees becomes squared
Example:
One Azalea tree is added to the scene - the export scene file size is 22 Kb (slide 1) and number of vertices for the tree is 414 (slide 2)...More
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Submitted by 4u2ges

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Dear Reallusion!
Sorry for late answer, I can only answer on weekends.
I downloaded your files, and double-clicked "IC7-CC3-Rov-OFF-2". Then I launched CC3 and Ic7.4....More
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Submitted by Levi528

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I'm trying to use the Python from "Creature Base Animal World Vol.5". Whenever I apply the "Crawl", "Crawl Fast", or "Swim" motion to the Python iAvatar, the snake distorts into an unnatural "U"-shape (you can see the bones distort and 'leave the body' in the attached picture). I've re-installed...More
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Submitted by gordryd

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When you set an angle like 359 degrees on frame 1 with code like this:
control=transform_settings.GetControl("Rotation/RotationZ")
control.SetValue(RLPy.RTime(time_value), float(math.radians(rot_z)))...More
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Submitted by The-any-Key

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I loaded a custom project in to iClone 7 Beta 7 without any issues, when I tried to preview using the Iray renderer iClone crashed.
In the link below are the Project file, Crash Dump and iClone Temp folder files.
https://www.dropbox.com/s/fv1gu8pkpape4yq/Beta%207%20crash.zip?dl=0...More
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Submitted by wires

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The Settings.ini file is meant to be able to change certain render parameters after export. However, this file is ignored by the renderer.
To test this, do the following:
1. Export a few frames of a scene with, for example, # of iterations = 150 and export resolution at 1280x720. Export option...More
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Submitted by animagic

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Generally trees and grass (I did not test the grass at this time) are very expensive when it comes to Exporting a scene.
If it is not optimized further by RL devs, then it would be hard to export a scene with a lot of greens.
NOV 29 release had a problem with skipped scene frames partially...More
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Submitted by 4u2ges

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1) I load a project (nothing fancy: 70k triangles, 1.6GB textures);
2) I work on it a bit, do some mocap, previewing things, no big deal;
3) I save the project and open a new one with "open project" command;...More
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Bug
Submitted by charles329

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I find the wording on the "Restore" option to be too vague, and I find myself uncertain if I will be clicking the correct button.
Since the user may have HOURS of render time invested in the crashed render, he will want to be VERY CERTAIN that he does not accidentally erase the previous results...More
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Submitted by justaviking