223 issues found

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Created a character in Character Creator, transfer to Iclone - export to Unreal crashes at 30% point.
To recreate - You will need the project file as it appears to be related to a particular character - its too big to upload how do I get this to you?
load the project....More
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Submitted by chris.carrigan1

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with cc3 headshot why have system load ct8 to generate faces? next update should address legacy issues like that. backtracking requires extra production time as well.
modify panel links to ct8. if cartoon animator uses rlHead add edit ability via cc3 and or ic7...More
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Submitted by Bellaire-Bob

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Assigned
When try to apply Subdivision to a non Standard character (all quads) iClone sends this error and crashes...More
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Submitted by ahingel

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Not a Bug
I'm trying to animate the face from the data provided by iPhone/ARKit in Motion Builder. I can get most things to work but the jaw open seems to be broken.
The steps were:
Export character from iClone with iPhone blendshape and mouthmerged shape....More
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Submitted by Tobi_FX

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This applies to all Reallusion products
Extremely useful features for developers have been removed and likely others so I'm requesting a solution that limits Reallusion support to experimental features so they don't need to worry about needing to provide support the features. Here are a couple...More

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iClone doesnt import the animation of the camera(exported from unreal engine 4.26)
But blender reads it. So when i import the same fbx file to blender and export it again to iclone then it reads it
Dont know if its an iclone's issue or unreal's but i wanted to let you know :)...More
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Submitted by ahingel

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Not a Bug
Just by using livelink on a character I get an "RLLive Link" node that is deprecated.
I'm afraid there will be issues at the packaging....More
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Submitted by pixelpirate23

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Released
I have the same problem as this post .https://forum.reallusion.com/478351/Smart-Hair-CC3-character-to-UE4-issue?Keywords=hair
All my software is up to date.
My Workflow, cc3-ic7, the character and animation are imported to UE4 through export FBX, There's something wrong with the hair....More
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Submitted by weili

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Released
I'm trying to export facial animation that I've captured with acculips and faceware, but any changes I've made to the
talking style editor don't save out in i-talk file, motion plus file and more importantly in an fbx file that I'm exporting to
Unity...More
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Submitted by e1_scheer

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Votes
Released
iClone crashes when trying to export FBX file
i was trying to export a non standard character
iclone pops up the message about memory again and crashes :(...More
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Submitted by ahingel
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