359 issues found

0

Votes
Not Reproducible
When i try to send a custom non standard character to zbrush it creates duplicates of some meshes
and it also splits the character in 2 sub tools
so it makes it a bit complicated to delete the duplicates and combine the subtools(that it also creates duplicates again) and send it to cc4 again...More
  •  4
  •  398
Submitted by ahingel

0

Votes
Released
In Character creator 3 and Headshot you could control morphs by left clicking and moving mouse horizontal for scaling (?) and vertical for up/down editing of position e.t.c
In CC4 / headshot leftclicking and moving mouse vertically changes position as it should, but left clicking and moving...More
  •  0
  •  397
Submitted by doubblesixx

0

Votes
Not Reproducible
https://www.reallusion.com/ContentStore/Character-Creator/Pack/Ultimate-Morphs/default.html
These sliders don't work anymore on cc4:
There is probably more because I only use 20 or so so far....More
  •  2
  •  396
Submitted by Rottadamic

1

Votes
Active
Purchased "Digital Soul 100+" order ID#10929222 but have no way to access it in either CC4 or iClone 8. Followed all FAQ / online including this:
https://manual.reallusion.com/content-manager/2.0/04-downloading-contents/downloading-purchased-contents.htm?_gl=1*jtmkfr*_ga*MzQzMjc5MTc4LjE2MzMyMTc5NDQ...More
  •  1
  •  386
Submitted by vtoddw

0

Votes
Not a Bug
CC manual says: Character Creator provides Delete Face feature to delete unnecessary mesh faces for fixing or trimming models. The models include character, clothes, hair, accessories and props.
So the above statement is not true for cloth and hair. "Delete Face" button is not available while...More
  •  1
  •  384
Submitted by 4u2ges

0

Votes
Not a Bug
Hi,
The FBX export Character Clothed main UI button calls the export function From CC3 and Create .fbxkey files. The FBX export functionality works properly when using the File->Export-FBX Menu. Also, the CC4 documentation page show show the export options of CC3 and not CC4, there are missing...More
  •  1
  •  384
Submitted by User1278365123

0

Votes
Not Reproducible
I am totally new to CC4 and was looking forward to the product, but the morph sliders just sit there like a heavy ass brick. I have to type in the values and then wait about 10 to 15 seconds for any result. It is totally a work flow killer since I am not bothering to tweak other sliders since...More
  •  2
  •  376
Submitted by raitan2008

0

Votes
Not a Bug
To quickly replicate:
1. Load CC3+ Neutral base in CC4
2. Export to FBX (I use Blender profile)...More
  •  4
  •  375
Submitted by 4u2ges

0

Votes
Not a Bug
When I used the PN3 mocap data I tried utilizing the auto import motion option in the CC4 program. The issue when importing the data is the shoulders are very squared. I used the PN3 profile. When I import my mocap from PN3s Axis studio to unreal engine however, the shoulders are perfect, which...More
  •  6
  •  371
Submitted by websites_899962

0

Votes
Not Reproducible
There are 3 images.... One shows the eyes that have been slightly modified that do not close even after the correct eyeblink. One shows the same character (bald) with eyes closed. That is a non-modified character with a headshot image. The 3rd is a toonish images with heavy modifications...More
  •  1
  •  367
Submitted by ApplebiteMedia
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