580 issues found

0

Votes
Released
I have a question, I can't find a solution.
I have made several CC3+ avatars, originally created in Character Studio 3.44. All my characters are saved with 4K textures. When I open them in CC3, the textures are correct in 4K resolution.
When I open them in Character Creator 4.2, the program...More
  •  0
  •  1236
Submitted by ReMark3Dcz

0

Votes
Not a Bug
Hi,
The FBX export Character Clothed main UI button calls the export function From CC3 and Create .fbxkey files. The FBX export functionality works properly when using the File->Export-FBX Menu. Also, the CC4 documentation page show show the export options of CC3 and not CC4, there are missing...More
  •  1
  •  1229
Submitted by User1278365123

0

Votes
Released
Hello,
I also encountered the same problem described here: https://discussions.reallusion.com/t/ue-auto-setup-1-41-is-released-now/15328/10
The game won't pack in Unreal Engine 5.5 and 5.6. There are no problems in the editor itself, but the game won't pack, reporting an error: Game/CC...More
  •  3
  •  1216
Submitted by iwanow.alexandr4004

0

Votes
Released
After updating this morning to the latest (4.12 something), ALL of my morphs have disappeared, although the packs are still installed. Headshot, Reaper morphs, Dawn, Dusk and Baby morphs, Human Anatomy, Ultimate Morphs, all of it. Nothing is left except standard, base morphs. They were all...More
  •  2
  •  1214
Submitted by 3DChick

0

Votes
Not Reproducible
Hi,
I am currently ising auto setup in unity to import my characters from cc4. Actually using URP version of auto setup (1.6) and my render pipeline is URP as well of course.
When i click create materials everything works fin EXCEPT that the material are HDRP/Lit. This cause all the materials...More
  •  3
  •  1193
Bug
Submitted by jeremie.jose

0

Votes
Closed
I open CC4 and load a character .. sliders don't show... I go to help and refresh sliders... the list is populated, but there are still no sliders. Headshot sliders are absent as well. This is frustrating please help me fix it....More
  •  5
  •  1191
Submitted by that.west.african

0

Votes
Released
After importing custom FBX as accessories the object cannot be moved (because no translation gizmo showing up) and deleted and the modify option is also limited there's no transfer skin weights only edit mesh and accurig. if this is a bug please responds because my workflow is mainly using...More
  •  3
  •  1187
Submitted by markwong

1

Votes
Active
Nothing I do can connect me to the database. Enabling or disabling firewall. Uninstalling/Reinstalling. Deleting the cache in AppData/Local.Clicking Restart doesn't even work or attempt to connect. Logging in and out. Even clicking Reallusion Support brings me to a 404 page. Does anything...More
  •  1
  •  1185
Submitted by Cameron_Rainer

0

Votes
Not a Bug
In addition to the problems described in issue 8604, I am seeing this issue when trying to import Genesis 3 Male figure and clothing.
Clothes are fitted correctly to the body as long as they are parented to the figure in DAZ and exported with "Merge Clothing into Figure Skeleton" set, but...More
  •  1
  •  1144
Submitted by wayne_106495

0

Votes
Not a Bug
When I used the PN3 mocap data I tried utilizing the auto import motion option in the CC4 program. The issue when importing the data is the shoulders are very squared. I used the PN3 profile. When I import my mocap from PN3s Axis studio to unreal engine however, the shoulders are perfect, which...More
  •  6
  •  1129
Submitted by websites_899962
1 ... 5678 9 10111213 ... 58