867 issues found

0

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This is actually a bug report and a request.
Bug:
If you currently attempt to paint-bucket a skin DHS to cloth with SSS shader, the DHS parameters would disappear from the materials panel and the only way to get them back, is to restart CC (I have not tested that in iClone, but I suspect...More
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Submitted by 4u2ges

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The automatic mapping to the epic skeleton with the Unreal Target Tool Preset setting in the FBX export of CC4 and IClone only works with the ActorBuild Template. But it does not work with the LOD Templates or if we remove bones with the custom setting.
This is very unexpected because the...More
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Submitted by asset_407114

1

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Currently, if you import a prop (Create -> Prop) from an FBX file, CC4 will bring in the BaseColor and Normal maps if they are present in the corresponding .fbm directory. However, other common textures, such as Metallic and Roughness, are not imported.
It seems it should be fairly simple...More
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Submitted by dan.goyette

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Pressing ESC aborting current calculation. (Anything from mistakely loading the wrong project to Headshot Image calculation)...More
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Submitted by K_Digital

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Hello,
I have been keeping an eye on iClone products for a while.
And while I am really interested in your products, here is what's stopping me from switching over to Reallusion....More

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Adding first bone adjustment with "Proportion" method works fine (as described in manual), but when i try add another one (lets say add Head Right after Head Left) it wont work same way. After setting rotation of bone, then when closing "Proportion" panel, head is returned to default position...More
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Submitted by gavemoc865

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We're rigging and animating about a dozen custom characters through Character Creator and iClone at the studio I work at, and I've grown pretty fond of the Facial Profile Editor and how quick and easy it is to update and create blendshapes in a variety of programs. However, I can tell there...More
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Submitted by ken_741248

6

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Hi, thanx for your great product - we are using Character Creator 4 intensely.
But we are severely limited for our use case since the manual creation of a new character takes so much time.
It would be immensely helpful if there would be a way to automate (random) creations of characters (we...More
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Submitted by labor-di11

0

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1.Open the Reallusion Hub.
2. Open Character Create in the product.
3. Wait a few moments and Character Create will open and a white screen will appear....More
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Bug
Submitted by akariterasu114114

0

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The Modify->"Merge Material(UV)" option is great and works really well for a lot of things. I use it to merge all of my cloth material together before export. I'm not an expert but the results have been much better than all my attempts to do something similar with external software.
The...More
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Submitted by micahpharoh
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