668 issues found

0

Votes
Not a Bug
If you want to fix some morphs and reupload the file, the morphs dont update
neither with the fbx import neither with the frame sequence...More
  •  1
  •  189
Submitted by ahingel

0

Votes
Not Reproducible
Just tried to export a couple of the characters from the Young Fashion Vol 5 actor core pack to FBX
Casual_F-0054.iAvatar fails to export as either a Clothed Character OR full export (just pops an error "FBX Export Failed'
Casual_M_0054.iAvatar - Character Creator crashes exporting the FBX...More
  •  1
  •  191
Bug
Submitted by gekido

0

Votes
Not Reproducible
I had mapped all the visemes 8-7 and when i applied acculips to iclone they werent working correctly
so i went back to cc4 and saw that it had changed from 8-7 to the 1-1 and they were all messed up
when i loaded the saved facial profile still didnt load the 8-7 visemes as i had saved them...More
  •  2
  •  205
Submitted by ahingel

0

Votes
Not Reproducible
Steps:
- Import via CC3+ Daz3D Character
- Create > Accessory...More
  •  1
  •  194
Submitted by Teupy

0

Votes
Not a Bug
I was trying the trial version of Cyberpunk Anna 2. I could not get the content manager to load it correctly so, I manually downloaded it and opened it in CC4. When testing the facial rig - full face motions, the eyes sometimes pop out of the head. The attached image is from frame 131....More
  •  1
  •  169
Submitted by animatedbeing

0

Votes
Not Reproducible
Tried to export the character with open a pose applied, to unreal, but it didnt export
it came in t pose
but from iclone exports fine...More
  •  2
  •  168
Submitted by ahingel

3

Votes
Assigned
Steps to reproduce:
-Get trial download for an item on the marketplace.
-try to install it on CC4....More
  •  2
  •  332
Submitted by disastorm

0

Votes
Assigned
getting error:
"No applicable character profile was found. please browse for one or use character creator 4 to create one"
When i import mixamo fbx animation to my character...More
  •  2
  •  424
Submitted by _peterichards

0

Votes
Not a Bug
Ever since the update when I go into "edit Mesh" select some faces, it seems as though the "extract mesh" and "delete face" features disappeared . . . they should be below "mirror copy" in the manual...More
  •  1
  •  1019
Submitted by davidmaximo

0

Votes
Active
Change the A-pose of Character creator in the timeline to be consistent with how it looks in Zbrush when using GoZ. (the palms and fingers should be flat). Also there should be 'bind pose" content ready to deploy within Character creator, that is consistent with how it looks when exported to...More
  •  0
  •  151
Submitted by davidmaximo
1 ... 37383940 41 42434445 ... 67