991 issues found

3

Votes
Active
Hi,
I upgraded from Character Creator 3 to 4 and noticed the blend shape channels were renamed in CC4, which can really screw up a pipeline. Please, please, please don't change the names of your blend shape channels.
I now have to spend hours trying to find the channels that once were...More
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Submitted by deleon8t4

0

Votes
Assigned
1 - Create a new project with UE4.27.2 / Template "Thrid Person" ( with plugin Reallusion "Auto_Setup" 1.22 or 1.23 )
2 - Export a character with Unreal setup from Character Creator 4.02
3 - Import the character in UE4.27.2 project with the UE4_Mannequin_Skeleton...More
  •  2
  •  732
Submitted by Patrick_AIV

1

Votes
Not Reproducible
When exporting a character with subdivision ticked and importing such character into Unreal Engine there is always an issue around the face no matter the model. Even when using a default character model and adding subdivisions the issue still persists. Please try this for yourself.
When importing...More
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Submitted by vicvictoriouz

0

Votes
Released
1. Load default CC3+ character
2. Run Accurig to re-rig the character (to Humanoid)
3. Export character with UE preset...More
  •  2
  •  1732
Bug
Submitted by OokamiOokami

0

Votes
Assigned
I purchased Hair Builder recently and was sure I will be able to build any hairstyles I want, because it's a builder.
But I couldn't find any tips on how to build hairs. Only 2 presets (samurai knots) for male and plenty of hair patches for female. In my work, I need to build vintage male hairs...More
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Submitted by Tosyk

0

Votes
Released
Steps to reproduce:
1. Created character in CC4
2. Navigate to Plugins > Blender Pipeline > Export Character to Blender...More
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Submitted by jenni_338238

0

Votes
Not Reproducible
Steps to reproduce the problem:
1. Import a non-standard FBX character as a Prop (Drag and drop into CC4 Viewer)
2. Select File/Export/FBX/All (Character/Prop/Camera)...More
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Submitted by Politech67

1

Votes
Not Reproducible
my specs:
I7-10875H @ 2.3GHz
64GB RAM...More
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Submitted by greenwilliesjrsss

1

Votes
Not Reproducible
I recently brought a lot of characters and mapped all the morphs without an issue
but just now for only that one character, the blink for eyelashes imports but not for the head
I also tried to merge them and import it again but still same issue, it doesnt import the blink morph for the head...More
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  •  644
Submitted by ahingel

0

Votes
Not Reproducible
I had mapped all the visemes 8-7 and when i applied acculips to iclone they werent working correctly
so i went back to cc4 and saw that it had changed from 8-7 to the 1-1 and they were all messed up
when i loaded the saved facial profile still didnt load the 8-7 visemes as i had saved them...More
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  •  744
Submitted by ahingel