54 issues found

10

Votes
Active
It is virtually impossible to adjust misaligned teeth in CC4.
I mean I can adjust them with sliders, but 99% of them are green (premium).
If I use them (as a developer) I would pass a requirement to purchase respective package to my customers....More
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Submitted by 4u2ges

7

Votes
Active
glTF has seen wide adoption across the industry with many large companies and game engines adding import and export support in recent years: https://www.khronos.org/gltf/#gltf_ecosystem
This would also be optimal for exporting the PBR textures and settings of the character, because FBX does...More
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Submitted by DialogueTrainer

2

Votes
Active
Does reallusion have any plan to update the Headshot plugin to include Pixar style filter?
If the headshot plugin could take a 3D cartoon image and transform it so that we can animate it that would be a great feature....More
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Submitted by info_20090922174441219

1

Votes
Active
I wish Reallusion would add support for UDIMs for other things also then Character meshes... I miss the ability to have Hirez textures onto several cloth objects :(...More
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Submitted by nildoessa

0

Votes
Active
I am not sure about the reason behind Tear-Line exclusion from Iray.
It is simply becomes invisible while rendering with Iray.
Not only that. I believe you guys should work out a better Iray shader for eyes, which is quite underdeveloped compare to real-time DHS....More
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Submitted by 4u2ges

1

Votes
Assigned
Opening a saved file of a character I was working on it says the "Human Anatomy Set" is an unpurchased item, which is incorrect. Even if I try to GOZ the character out it wont let me until I purchase again the already purchased pack.
I tried activating library and purchased items - The issue...More
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Submitted by Tigernaut

0

Votes
Released
Steps to reproduce:
1. Load clothed Camila
2. Export to FBX with Blender profile (other profiles probably the same) as Mesh only....More
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Submitted by 4u2ges

0

Votes
Active
Open CC4 and try to load CC1 neutral base.
Each consecutive attempt however only takes 10-15 seconds....More
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Submitted by 4u2ges

0

Votes
Assigned
While ON, "Eliminate Shadow Artifact" produces horrible artifacts on eye mesh (screenshot 1). And it is getting worse under certain lights condition
Eye should be excluded from this settings.
NVIDIA SDK manual suggests enabling shadow_terminator_offset_mode = on (in CC it equals to Eliminate...More
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  •  269
Submitted by 4u2ges

0

Votes
Active
why the trial version of the program does not save and expor...More
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Submitted by gulim7743630
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