This is actually a bug report and a request. Bug: If you currently attempt to paint-bucket a skin DHS to cloth with SSS shader, the DHS parameters would disappear from the materials panel and the only way to get them back, is to restart CC (I have not tested that in iClone, but I suspect...More
After using "Update Textures from Substance Painter" to import textures, select the model and go to Modify => Materials. Select one of the materials that was imported, and select the Bump map texture under Texture Settings. Notice that the "Strength" slider will be greyed out, and it can't...More
Please make a CC4 auto setup tool for Godot Engine 4. We need your beautiful hair and eye shaders in the engine. I've been using Godot since 2018, and it has grown tremendously since then in terms of community size and technology. With the recent Unity debacle, many teams departed Unity permanently...More
It's great that mesh smoothing on export has been added. It would be extra useful to have a check box for "just smooth head" or maybe a masking system. Much of the body isn't seen when it's hidden by clothing, etc, so this would be a nice optimization technique when porting to a gaming platform...More
There seems to be some kind of caching of where the reset location is for vertices. Take this shirt for example. I did the same thing on both of these items. I placed the character in a A Pose Open pose. Reset the items to an assessory and reset to its original shape.I then did the normal...More
When creating a character in CC4, in every instance pixelated dots appear on the character's skin. These dots vanish when the camera is zoomed in or if viewing closely in the viewport in preview mode, but when you zoom out, they reappear. Initially, I thought they were just part of the character...More
If you try to close CC4 while there are unsaved changes in your project, you'll encounter the following dialog: The current project will be discarded. Would you like to save? Cancel &Yes &No If you choose "Yes", then instead of saving the current project, it will open the Save...More