I have no reason to have or use Realusion software - I literally have no use for it - and I own it all pretty much. So don’t take this as negative, but the custom character situation kind of sucks. I find myself fighting the software constantly to get and keep a correct model. Here are some...More
Many programs have a welcome/home screen that helps users get quickly started with the program. I would like to see a welcome screen with the following options: * New Character - then brings up options to create a new character * Import Character...More
When generating LODs for Unity, it would be useful if there was an option to share a single baked texture for all LODs rather than having several. This would save precious VRAM....More
When exporting LODs for use in Unity, textures that have alpha channels (such as hair) lose their alpha channel. To reproduce: * Create a character with hair...More
I have export the avatar to Unreal, everything works well before I try to export the project to IOS platform. But When I try to export it to the IOS platform, there are some warning like: "PackagingResults: Warning: [AssetLog] /Users/wujinyao/Desktop/MyProject3/Content/CC_Shaders/EyeOcclusionShader...More
Hi! whenever we install content with *.rlcontent files, it would be great (and logical) to be warned right away when the items are already present in our computer, and not to have to get the files downloaded to be alerted. Also a skip option could be offered according to each item....More
There is a Daz plug-in that does what I'm requesting https://www.daz3d.com/measure-metrics-for-daz-studio It would be nice to implement this feature via update or plug-in to help give characters the measurements you wish to give them....More