16 issues found

0

Votes
Not a bug
The character creator's high heel function is a good one. However, the feet are not in good position in some poses and animations. This bug also appears in iclone and does not appear in the imported characters(non standard) via 3dxchange.Attached image....More
  •  7
  •  238
Submitted by Isazforms

3

Votes
Active
I have been using Character creator 3 pipeline
it seems like a fantastic option from editing to integration
however I have had many problems in relation to the structure of the skeleton game base in relation to the hands...More

8

Votes
Active
----------------------------------------------------
Graphic engine used: Unreal engine 4
Character creator 3 pipeline: character set up ready to play with simplified bones all by default...More
  •  3
  •  535
Submitted by jonathanlight

0

Votes
Active
hi when is the promised appearance editor update for the CC3 base models happening? seems abit long over due as it was promised for January?!...More
  •  2
  •  79
Submitted by holocule

1

Votes
Not Reproducible
hi just tried my cc3 morphs on cc1 character base they work , but the eyes and mouth don't scale with the morph?...More

4

Votes
Active
iClone desperately needs a facial hair solution, mustaches and beards will not work well with visemes. The upper lip cannot be made to work with morphs, and the lower jaw and corners of the beard are not well controlled either. Ideally, a next gen solution like Nvidia Hairworks could be implemented...More
  •  2
  •  265
Submitted by eternityblue

0

Votes
Not a bug
Using Beta 2 version of the import script, Unity v2018.4.0f1 LTS, Character Creator Pipeline v3.05, iClone 7 Pipeline v7.41 I am able to apply Reallusion animations to my model, collect the clip and export it as an iMotion file which I can then add as a custom animation in Character Creator...More
  •  1
  •  87
Submitted by glugsolro

0

Votes
Not a bug
bei Bearbeitung des Mesh mit
a) skin weights
b) edit mesh...More
  •  1
  •  151
Submitted by Kalle3

0

Votes
Active
hi just a simple request, could we please get an easier more fluid way of importing clothing into CC3 like importing straight files without the need of generating a keyfile and be able to align items in the bone hierarchy so as to fit them if the miss align thanks...More

3

Votes
Active
UE4 and CC3
Well This is a solution for the retarget in unreal engine 4 and CC3
It is a video made by a user who saw my request...More
  •  1
  •  463
Submitted by jonathanlight
1 2