From CC3 sent to iclone to 3dxchange , exported the eyeblink morph to fix When i reimported to 3dxchange and into iclone it works fine. but when i send the character to CC3 the eyeblink morph changes back to the original (before it fixed). Its like its not been saved and doesnt transfer to CC3
Thanks for your feedback!
Cause we can't reproduce the issue, could you use the latest version and try it one more time to see if it's fixed?
If it's still occur, please capture a screen video to show us how you reproduce it, you can upload video to YouTube and attach the link in your next comment.
The attached is my test, I change the lips shape in 3DX when I drag Eye Blink R slider to 100.
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