Game base generates UVs that are ok (in that the UVs shell distribution/scale makes a lot more sense than a basic instaLOD export without game base) but the actual texture that gets transferred is very low quality. I've attached a comparison using a 2048 texture along with the face baked out...More
Make character in CC3 with morphtargets. Export from CC3 to Unreal Engine 4.25 with FBX (clothed character) Unreal setup. In Unreal 4.25 eye_occlusion mesh pops out through eyelids....More
I created a character in the demo version of Character Creator 3 (the latest version), and I exported it out as an FBX & a OBJ file. When I import them into Unreal Engine, they do NOT look like what I created in Character Creator 3. For one the face does not look like what I created & the hair...More
Hi to the Dev Team and all the community ! Character Creator 3.32 hasn't got a "mirror-flip" option. Waiting that the Dev team develops this option, I suggest a trick to get a symmetric flip of the Haircut !...More
All the characters I export to UE4 have shadows under there eyes that are not there in CC3 I have the headshot plugin enabled. I am using Unreal version 4.25 and using the cc3 autosetup plugin inside unreal....More
When the editor is off smooth state renders normal. If wireframe was added to smooth mode intentionally it's really hard to see the smoothness of the mesh. I prefer to look at the lighting on the mesh as as more of an accurate guide as to how smooth the surface is when sculpting and is easier...More
I reloaded a project I was working on yesterday and the Jacket and Trousers are completely 'broken' (geometry is all over the place). Looks to me like the vertex order has changed and the morphs and skin weights are now incorrect. These Cloth items are ones I customised from my library and...More
Hello, using upper-body assets of the Essential Clothing pack such as a T-shirt or Coat causes problems with the file after it is saved and re-accessed. Steps to recreate (happens every single time for me) 1. Create a CC3+ character (or use the avatar for quick)...More