1078 issues found

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When selecting a vertex in soft selection, the selected vertex has less "weight" than the vertexes sorrounding it....More
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Submitted by Attensi AS

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When exporting a CC3+ character, one can either choose between "Remesher" or "Merge Material". It would be very perfect for game optimization, if you could Merge Materials AND have LODs. Because when I pick "Merge Materials", no LODs get exported. But when pick "Remesher", I do get the LODs...More
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Submitted by bunny_tsukino86

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Suddenly I'm not able to open about 99% of my files, which is houndreds. Files that have worked fine just half an hour ago, will now stop around 5% and come up with a pop-up saying "Failed to load the file". This is happening to everyone I've tried except for one, and that file was missing...More
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Bug
Submitted by Attensi AS

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Votes
Closed
Create a character in CC3+ - I used the standard/default female, replaced underwear with the (free) white dress and added prime hairstyle elements 08_ bang, base and ponytail.
I renamed the materials for the hair elements so that each would have a unique material name.
Nothing else was changed...More
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Submitted by ade.p

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Active
Nails are not properly converted from CC1 to CC3+ base. They do look terrible.
Technically, it might be correct for the way nails were made in CC1 base, but it is far from CC3 standard.
Moreover, I think during conversion standard CC3 nails should be applied disregarding the initial length...More
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Submitted by 4u2ges

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Active
Hey Reallusion Team,
simply thought, it would be awesome if you can replace the character base mesh and keep the cloth. not sure if this works somehow with cc3 right now or if its possible in the future.
but imagne you have multiple males and females. and instead of clicking each character...More
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Submitted by spaehling

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I do a lot of zombie / monster stuff and to get an extra eerie touch to the already withered handpose i often bend fingers slightly backwards to give the pose an extra haunting touch.
Adding the feature to drag the mouse upwards and move fingers up would make it very easy to do all sorts of...More
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Submitted by doubblesixx

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Active
Please can the _SSSMaps be included in the textures folder when exporting a character that's been converted to GameBase?
so the equivalent of
Std_Skin_Head_Pbr_SSSMap.jpg...More
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Submitted by jerome.dipietro

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Hi!
I had a bluescreen from CC3 v2 , and uninstalled and reinstalled. Started up, and pressed the Transformer Button. Bluescreen again.
Have had some problems before , as in 6498, when CC3 crashes when I try create a new folder when saving something etc, in the File Explorer view....More
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Submitted by Zarkam

1

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Active
When building a clothes library, it would be great to have a material library with some tilable materials that can be reused between models, to keep the naming consistent....More
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Submitted by Attensi AS