404 issues found

1

Votes
Active
I am working on a pitch for a project that has characters age change throughout the feature with flashbacks and time skips. It would be nice if Character Creator had an age slider that calculated things like growth charts and head size to body size ratio. I also know younger people are chubbier...More
  •  0
  •  875
Submitted by troycarpenter7

1

Votes
Active
The host program shows the correct result in the view port with the opacity map. I've detected the problem by making the scatter map a png with an alpha channel. I erased a UV area/mesh part in the scatter map that contains the gums side of the teeth model and it changes the model part that...More
  •  3
  •  1183
Submitted by Ascensi

0

Votes
Active
The GameBase-characters nose is a bit too low poly, and even with smoothing, the edges are too sharp. Adding a few more support loops will help a lot, and make the character look at lot more high poly, without adding many polygons....More
  •  0
  •  821
Submitted by Attensi AS

1

Votes
Active
Hey Reallusion Team,
as title says, i would love to see an possiblity to edit hotkeys/shortcuts.
i think there is nothing more to say and i also saw this suggestion inside another suggestion topic....More
  •  0
  •  742
Submitted by spaehling

0

Votes
Active
Hey Reallusion Team,
i allready wrote a mail about this, but i got told to post it again on Feedback-Tracker. So i hope Feedback-Tracker and i get friends soon.
Anyway. Imagine you have cloth, that fits onto another Mesh. Like Pants above Shoes or the End of and T-Shirt....More
  •  0
  •  828
Submitted by spaehling

1

Votes
Active
If all the polygroups became stretched and and even more concerning; corrupted, does this sound like a reasonable instant fix?
If you've been using polygroup UVs and you have a finished sculpt use the character as a morph on a new CC3 Character to get fresh non corrupted & uniform UVs....More
  •  0
  •  1402
Submitted by Ascensi

7

Votes
Active
See this post
https://forum.reallusion.com/
422785/A-Blender-28-plugin-would-be-amazing#bm422830...More
  •  2
  •  1603
Submitted by Dorothy Jean

0

Votes
Active
Its insane to try to customize teeth currently. If teeth were sent to Zbrush separated as a group from the gums we can always mask out or hide individual teeth to position them quickly otherwise it's a tedious effort to reshape, paint and make the design custom overall.
I was spending a lot...More
  •  0
  •  916
Submitted by Ascensi

1

Votes
Active
Hi Just a suggestion, but one i think that would really benefit CC3 users, and that is to add a rigging system to CC3. It makes sense, as it is a character creator. What better way to fortify that than with a character rigging system?...More
  •  3
  •  975
Submitted by Siverse

0

Votes
Active
It takes hours if not days to make major changes/fixes. I click several times and most of the time small changes happen. It's odd though, sometimes when up close or depending on the angle things change. I'm mostly swapping between the smooth and pull mode. Is it really pull? or is it addition...More
  •  1
  •  807
Submitted by Ascensi
1 ... 23242526 27 28293031 ... 41