584 issues found

0

Votes
Not Reproducible
If you fix the blink with the autoblink correction of CC3, the morph doesnt be saved and doesnt transfer to 3dxchange so we can export it and modify it further
if you press the morph in 3dxchange , it changes back to the old morph, not the fixed one from CC3...More
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Submitted by ahingel

0

Votes
Released
1. Create a CC3Base+ character and save the project
2. Make a copy of the project.
3. In both projects convert to Game Ready...More
  •  0
  •  1203
Submitted by jerome.dipietro

0

Votes
Released
Issue is described in the Beta forum with this title: CC3 Male Render Issue and General Scene Use. Patience is a virtue....
Pics and detailed there....More
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  •  1196
Bug
Submitted by OlanderDA

0

Votes
Released
When renaming a hairmesh, it's losing the new name and revert to "hair" when reapplied....More
  •  0
  •  1193
Bug
Submitted by Attensi AS

0

Votes
Released
If you import any Genesis 3 female through Transformer and then rotate her eyes to the right or left they will start poking through her head (this does not occur this way with any other Genesis, either male or female).
Worse, if you try replacing them with any of the CC3 eyes... well, try...More
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  •  1191
Bug
Submitted by Kelleytoons

0

Votes
Hold
i like all other users am unable to preform the photo to character pipeline because CC3 does not accept RL Heads sent from CT8. This renders the application (CC3) useless for puposes we used it for. ie turning real characters into a 3d character.
Also the appearance editor does not work...More
  •  0
  •  1184
Submitted by richard666

0

Votes
Not Reproducible
Hi, I was tested with the default CC3+ character, male and female, they can be imported successfully when applied with full skin profile, but it will crash UE5 during auto setup after applied with skin base profile. However, by removing cc_base_eye and cc_base_eye_occlusion component, any...More
  •  2
  •  1179
Submitted by DamoHu

0

Votes
Released
After the update, CC 3.44 and iClone 7.93 close when opening "Scan Reality - Natasha" ... How to solve the problem?...More
  •  5
  •  1176
Submitted by kensp

1

Votes
Not Reproducible
totally pissed off your character creator only does half the shit you state it does and that's if you can get it to work, the goz carrying textures imprinted onto the polys, which is a total nightmare, it exports the eyes and teeth to a position below the feet, which is of no f***ing use what...More

0

Votes
Not a Bug
When I export any other characters than the standard (the CC3 girl with underwear), the mesh is automatically turned into tris instead of quads, no matter what settings I choose at export.
The standard char works just fine.
Both of the characters below are exported and imported with the...More
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  •  1174
Submitted by Attensi AS
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