391 issues found

0

Votes
Released
Major Issue with IRAy after the latest updates yesterday.
The Eyebrows render with a weird artifact still and now after the render finishes, try hitting the save icon on top left and you will notice the PNG, JPG options are gone, its showing imaterial as the file format. Needs a fix and update...More

0

Votes
Active
Hi,
I played around a lot with the IClone->Unreal LiveLink. I use it mainly to bring my characters to the engine. My steps are: CharacterCreator->IClone->UnrealLiveLink. The problem i stumbled over is, that the imported characters have sooo many materials that the Draw calls are insane. My...More
  •  1
  •  808
Submitted by tobi.cornreborn

0

Votes
Released
I have attached a Morph Target OBJ and key zip file created from a real body scan so you can recreate the issue. Our pipeline worked fine with the previous CC3.3+ nude base female. When creating a morph slider using the NEW CC3.4 base nude female it appears that the SW is not properly scaling...More
  •  4
  •  693
Submitted by john_211661

0

Votes
Not a Bug
the hair does not transfer the same if you play with the material in cc3 even if you bake it they are much beter if you use a preset color though.
and why do most of the hairs have no physics preset ? and why does that not transfer over as before...More
  •  1
  •  1190
Submitted by lowejohn7

0

Votes
Active
I'm wondering if there is a way to bring the MetaHumans into CC3. At this time there is a just a sample of what's coming. They look great but if they can be used in a CC3 -> iClone 7 -> Unreal Engine pipeline, that would be great. If this does not work, is there a way to animate them using...More
  •  0
  •  704
Submitted by Dan Miller

0

Votes
Closed
I'm having issues getting Character Creator to work with Zbrush. Every time I try to use GoZ, I get an error message stating "Zbrush application not found. Please Verify your installation of Zbrush and try again." I'm working with the latest version of Zbrush Core.
I've reinstalled both CC3...More
  •  1
  •  3770
Submitted by ian.beacraft

0

Votes
Closed
Just tried installing both assets but got Error. Other free assets were successfully installed....More
  •  2
  •  1388
Submitted by designisdivine

0

Votes
Closed
ISSUE 1:
1. I tried opening my save project but it always open the default female. I always need to go to File>Open project then replace all avatar and textures
ISSUE 2:...More

0

Votes
Active
The problem is that in VR apps we are needing to use ForwardRendering for performance, meaning important things like subsurface scattering and HDRi lighting aren't available to us.
I know baking that stuff in as color info isn't the real thing but much better than not having it at all.
Right...More
  •  0
  •  690
Submitted by devcommon

0

Votes
Assigned
I create a character in CC3 latest using headshot and ultimate SkinGen, then go to File->Export to FBX. I choose the Unity preset.
My unity project has the latest CC3 importer plugin. The character is imported more or less fine.
However - as you can see in the attached image - there are two...More
  •  1
  •  1637
Submitted by bennett_027069
1 ... 16171819 20 21222324 ... 40