Hi, I played around a lot with the IClone->Unreal LiveLink. I use it mainly to bring my characters to the engine. My steps are: CharacterCreator->IClone->UnrealLiveLink. The problem i stumbled over is, that the imported characters have sooo many materials that the Draw calls are insane. My FPS drop is pretty bad even with only 40 characters or so. Is there any way to merge all the materials or at least merge them by type and then importing them via the "Transfer" from iclone->UnrealLiveLink? The only thing i found is the possibility to convert it to game base which merges the skin but the main problem are the clothes. So i would like to know if there is a way to merge these materials?