391 issues found

1

Votes
Active
There is a problem when a character is exported as FBX and then imported into Unreal with animations. When I try to retarget the animations from the mannequin character to my character there is always sliding feet or hands (IK) and the issue is probably happening from the wrong size of CC character...More
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Submitted by pixelpirate23

0

Votes
Closed
System : win 10 (updated), ram 4gb, graphics GeForce gt710 (driver V 22.21.13.8165, Date 31/3/17), processor i5 2nd gen.
Error : "Session freeze and / or feature conflict detected with the current graphics device. The program will be shut down now. Please save your project to avoid loss...More
  •  1
  •  1376
Submitted by dhananjaygt350

0

Votes
Active
The lip appears to be doubled upon reimport to CC3 but is unselectable. Any ideas?...More
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  •  1374
Submitted by a.t.karnstein

2

Votes
Assigned
Steps to reproduce:
Convert character to game base and export to Blender in FBX format, using "calibrate" option.
Expected result: Character's origin is at world origin (0,0,0). That is, character is centered and on the ground....More
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Submitted by NinjaMouse

1

Votes
Active
When exporting a character to FBX there are inconsistency between the Body mesh and the beards/brows items from Smart Hair.
This occurs either while exporting to Blender or to Unity (I did not try other export method but I think it will be the same)
It happens regardless if the Beards/Brows...More
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Submitted by Necka

0

Votes
Not Reproducible
After Upgrading from Trial to Full Version -
The Auto Setup Shader selection window does not open when trying to import a new FBX model from Character Creator into Unreal Engine.
Skips directly to the default Unreal import (which fails)....More
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Submitted by skycastle

7

Votes
Active
We got one for Unreal, but the Unity Autosetup is over a year old and doesn't support any of the new features like hair shaders and skingen layers. The CC3 product keeps getting better but if we can't export to Unity then the enhancements don't do me much good....More
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Submitted by kent_310387

2

Votes
Active
here a new sugestion, would be cool to have a option to export in separated transparence or alpha, the details layers of the texture, add a option where i can choose to when exporting a character to the engine like exporting to unreal, instead of exporting all the make up like lipstick, eyebrows...More
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Submitted by Ellessarr

0

Votes
Active
The export always freezes at 72% and the app quits after clicking on it. (it worked well few days ago but I updated CC3 in the meantime)
Freezes regardless of the project. Even with a new blank project (underwear female with no alterations)
+ Tried on two different PCs .. same result...More
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Submitted by Photonic

0

Votes
Not a Bug
bei Bearbeitung des Mesh mit
a) skin weights
b) edit mesh...More
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  •  1321
Submitted by Kalle3
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