Votes
1
Product:
Character Creator 3
Version:
3.31
Status:
Assigned
Issue 7259
CC3+ character converted to game base does not sit on origin point (ground) when exported to FBX.
Steps to reproduce:
Convert character to game base and export to Blender in FBX format, using "calibrate" option.

Expected result: Character's origin is at world origin (0,0,0). That is, character is centered and on the ground.

Actual result: Character is above and behind the origin.
OS: Windows 10
Attachment:
  • CC3 Export Bug GIF.gif
  •  0
  •  55
Submitted byNinjaMouse
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