Votes
2
Product:
Character Creator 3
Version:
3.31
Status:
Assigned
Issue 7259
CC3+ character converted to game base does not sit on origin point (ground) when exported to FBX.
Steps to reproduce:
Convert character to game base and export to Blender in FBX format, using "calibrate" option.

Expected result: Character's origin is at world origin (0,0,0). That is, character is centered and on the ground.

Actual result: Character is above and behind the origin.
OS: Windows 10
Attachment:
  • CC3 Export Bug GIF.gif
  •  1
  •  1364
Submitted byNinjaMouse
1
COMMENTS (1)
NinjaMouse
Update: Nine Months since bug submission, and several CC3 updates have since occurred.  Nonetheless, this bug remains in version 3.41.  Game base characters do not export properly to Blender.  They continue to float above and behind the origin.
1