126 issues found

0

Votes
Active
hi just a simple request, could we please get an easier more fluid way of importing clothing into CC3 like importing straight files without the need of generating a keyfile and be able to align items in the bone hierarchy so as to fit them if the miss align thanks...More

0

Votes
Active
Here are my issues.
1. My workflow demanded that Body Mesh UV must be edited before the UVs of multiple Meshes got combined.
Since CC3 is primarily not a modeling tool, its understandable that UV Editing Tool is not included....More

0

Votes
Closed
I am using the pipeline edition of character creator 3 but after the update to 3.01 I get the message "Pipeline Edition is required for OBJ export function. Please click Buy to upgrade to the Pipeline Edition" when trying to export as obj (or as fbx). With the version 3.00 I had no problems...More
  •  2
  •  1947
Submitted by Christian.Piepke_916430

0

Votes
Not a Bug
I've encountered an issue with the process of importing a game-ready character from CC3 into Unreal Engine 4 - either I'm doing something wrong or it's a bug, but I suspect the latter.
I can export a character from CC3 with multiple LODs and import LOD0 into UE4, fine. However, trying to import...More
  •  1
  •  2567
Submitted by modernstoryteller

0

Votes
Released
1: Can't GoZ one body part as it comes back as a asset or clothing.
2: Can't save transformed body morphs from DAZ to Library to save character as a backup base.
3: Imported Props and Clothing are offset from the orginal body....More
  •  0
  •  1094
Submitted by kmitchell.12catblackstudios

0

Votes
Active
Currently, lips are part of the total CC3 Face material.
Requesting a separate Lips Material to be considered for the CC3 Base for the following reasons:
1) Will allow users to accent gloss/roughness on Lips irrespective of gloss/roughness on face...More
  •  2
  •  777
Submitted by TonyDPrime
1 ... 56789101112 13