Something has changes for the worse in the latest release. 1. This is easy to replicate and this is only happening in CC. Render a face with "Optimize with Full Screen Render" and WITHOUT Super Sampling. The render would come out squeezed horizontally. AS oppose rendering with "Optimize with...More
Create a character in CC3+ - I used the standard/default female, and added airbangs as the hairstyle. Nothing else was changed. I then followed the Unreal export tutorial https://www.youtube.com/watch?v=hyfKQyXvTAc to import into my unreal engine 4.27.2...More
I want part of my decal to have a "true" transparency, but I cannot get it. First, when you apply a 32 bit graphics with alpha channel, any material in iClone/CC applies alpha channel mask automatically (Screenshot 1) Decal system should do the same. But it does not. Even if I slide alpha...More
I haven't seen an easy way to create morphs other than importing them into 3DXchange from exported Zbrush obj files. I think this method would make creating morphs for animation and for baking or a breeze. In Zbrush users could create layers, name them to identify the morph that could be automatically...More
hi have been trying to work out why it is that when i create a split head / body morph from one i have sculpted the eyes and teeth won't morph as well? can anyone please help?...More
So I am not sure why there is no Pipeline already but Clip Studio is an amazing 2D & 3D program that works well with Everything Reallusion.... Please think about it. (= Thank you....More
I was wondering if there was a way to finely tune facial features like lips? I have a project where thin asymmetrical elderly upper lips are needed. Most people are not perfect as botoxed actors, so in need of more realism. Some sliders would be nice to achieve levels of asymmetry. See...More
Hi, as Skingen is static only, it would be great if these functions could be animated as well. For example if I create a fresh scar, if it can be "healed" via animation (gradually changing parameters, so the scar disappears or changes into smaller healed scar), NOT by dissolve. If these can...More
From CC3 sent to iclone to 3dxchange , exported the eyeblink morph to fix When i reimported to 3dxchange and into iclone it works fine. but when i send the character to CC3 the eyeblink morph changes back to the original (before it fixed). Its like its not been saved and doesnt transfer to...More