So this is sort of an old bug refreshed. You all know about the issue when importing some character (Daz in that case) that the Eyes are not closing completely. Two known ways of fixing it:...More
Headshot poorly recognizes depth (profile) of face. It is inconvenient to work with the profile during correction. It would be nice if the Headshot had a front mode and a profile. And no texture projection mode. And I must say that you are great....More
Hello, I'm having some issues with the uvw for a character when exporting it with "instaLOD" and "merge materials" selected. some uvws are very big and others are very small. for example, the head is to small and the nails and tongue are way to big in a uvw texture....More
Import a standard CC character into unity. Setup the character with humanoid type rig. Create avatar from this model. Import a CC+ character into unity. Setup the character with humanoid type rig. Use avatar previously generated with former CC character. CC+ Character will be distorted and...More
So sad the Auto Update is making so much TIME. 1. Almost 2 Months waiting for the Update of 4.26/124 MB ? 2.Is there a Solution to Skip this Issue of waiting every time with making a exe File who has an automaticly Update Funktion ?!...More
Headshot must retire the outdated 1k (horrible results) and 4k textures and replace, or provide the user with the option to choose, 8k textures! The purpose of software is to make life easy. Currently, headshot has too many options that must be tweaked to get the face looking similar to the...More
Hello, thanks for the great software. My request: Please integrate presets for navigation in the viewport. I use Blender and usually change the navigation as it is in Blender....More
When exporting a CC Character from Character Creator 3, there is an option in the InstaLOD Export settings to merge Materials. We noticed that no matter the option we chose the skin materials always get merged with the eyelash material and the eye material. We would like to merge all skin...More