1078 issues found

0

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Assigned
Greetings,
I tested Auto Hide Model Polygons (AHMP) plug-in for CC3.01 and have to say that current visualization method makes polygons definition process for Auto Hide feature extremely hard because used method does not give clear visual control which polygon selected and which one not ....More
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  •  1479
Submitted by Vit3D

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I try to create new body morph slider in CC3 from Daz but is not seems to work correctly.The whole body moves a little when i put the slider on. Not so god when you gonna animate in iclone. This body morphs dont work correct in iclone morph creator either. Is there someone who can explain the...More
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  •  1483
Submitted by j.n1

0

Votes
Not a Bug
When clicking on hide cloth. It does not hide the meshes. I have tried multiple, and it seems to be broken....More
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  •  1382
Bug
Submitted by anandadivine108

0

Votes
Released
I'm trying to access the Iray online manual. I select Plugin > Iray Render > Online Manual.
The browser opens, but the link is not found.
The link is: https://www.reallusion.com/iclone/tutorial.htmlhttp://manual.reallusion.com/Iray_Render_Plug_in/ENU/1/default.htm ....More
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  •  1465
Submitted by animagic

0

Votes
Active
As you can see below the ear has a very rough border......More
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Submitted by Kareeem

0

Votes
Not Reproducible
The PBR Material conversion results in a poor roughness texture. Please see images below:...More
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  •  1426
Submitted by Kareeem

0

Votes
Assigned
When I try to activate the Auxiliary Light, the icon turns green, but the light itself does not turn on.
This has been confirmed by another member....More
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  •  1361
Bug
Submitted by animagic

0

Votes
Released
iClone desperately needs a facial hair solution, mustaches and beards will not work well with visemes. The upper lip cannot be made to work with morphs, and the lower jaw and corners of the beard are not well controlled either. Ideally, a next gen solution like Nvidia Hairworks could be implemented...More
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  •  1958
Submitted by eternityblue

0

Votes
Assigned
Trying to paint skin weights and the program won't let me select certain bones like the Left or right foot, the clavicle nor when i try to correct the skin weights using the selection style it won't let me use any of the quick replace numbers other than .9...More
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  •  1289
Bug
Submitted by edorseey03

0

Votes
Assigned
Greetings,
Default (internal) T-Pose in CC3 is not symmetrical -- Left and Right Leg bones have different transforms.
This is clear visible (especially for foot) in the CC3 Bone Editor and in the exported FBX files....More
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  •  1381
Bug
Submitted by Vit3D