If you import any Genesis 3 female through Transformer and then rotate her eyes to the right or left they will start poking through her head (this does not occur this way with any other Genesis, either male or female). Worse, if you try replacing them with any of the CC3 eyes... well, try...More
When using Conform > Edit Range > Element and clicking "Ctrl + Z" it turns on vertextes (still shows as "Element" in the mode panel) and selects it all. No way to undo, and need to restart the selection process. The same happens in vertex mode; all vertexes will be selected when pressing Ctrl...More
Non-skinned objects will rotate 90 degrees when using a costum character pose after adding the object. This is not a problem with the native CC poses....More
It would be nice to be able to import multiple .OBJs at once for characters with a full outfit, rather than importing one piece at the time, or be able to separate one .OBJ with multiple pieces to separate clothes....More
Adding an option to hide the mesh when taking thumbnail photos would eliminate the manual work when updating a lot of clothes/accessories, by removing the steps below: 1. show model 2. add new clothes...More
Figuring out you've forgotten to add the proper cloth layer after adding multiple items to the library is a pain. Adding an option to change it in the library (right click drop down maybe?) would help a lot....More
I've been using CC for about 4 days with NO problems. Today, all of the sudden several entries in the MODIFY screen are now showing in PURPLE and when I move their "slide" the : "CHARACTER CREATOR" logo appears on top of the Character in use as if I was using a "trial" character or clothing...More
I am using the pipeline edition of character creator 3 but after the update to 3.01 I get the message "Pipeline Edition is required for OBJ export function. Please click Buy to upgrade to the Pipeline Edition" when trying to export as obj (or as fbx). With the version 3.00 I had no problems...More
Importing via Transformer sets all the opacity maps on the avatar to white -- mostly this is okay (you don't normally have opacity maps on avatars) except then we have an extra map loaded in that is not necessary. However, apparently it also sets the opacity map to fully white if you edit...More