With the addition of spring bones, I love the random ability to allow the springs to add so much dynamic movement in otherwise static and tedious animation. This suggestion would simply take the spring bones gravity functionality to an object's mass. Imagine being able to simply bring in...More
Hello fellow Cartoon Animators! 1. It would be very helpful if Reallusion would have more of their Webinars by inviting DIFFERENT EXPERTS or guests to do them on a regular basis. This can give us a better perspective on how other expert users use the software. By learning from a variety of...More
I just wanted to suggest that it would be nice to look into wind effects in spring bones where they are controlled by the wind even when they are not moved, I feel with this feature, we do wonderful animations added to the spring effects already available. Thank you....More
I think the current catoon animator 5 if you can not develop their own ai products, you can consider the whole good third-party ai products. 1. Text to Speech For example, Text to Speech...More
When actors and objects are of vector type in the project While I was exporting the project and selecting the 4K resolution to After Effects Images after export are not compatible with 4K quality...More
Maybe this feature exist already but I didn't found it in the tutorial. As I used Blender 2D Animation Grease Pencil before, there was a really nice feature called "record animation". This means to make any motion animation of some character by hand/mouse manually but automatically recording...More
On the manual, the E key to stretch bone joints function is currently listed under the "Constraint Off" feature and should be corrected to the "Constraint On" feature. Also, this E stretch bone key is a great feature, its shortfall is that its value can not be copied and pasted to other keys...More