With flash being phased out by Adobe in 2020 is there any plans to replace .swf file import in CA4 with another format? As a suggestion, if it is possible, I would like to throw support behind .svg as being the alternate vector format for props and G1/G2 characters (maybe even G3 if it's possible...More
I found when I add actions to the face. the actions overwrites the voice clip and in effect removed the mouth animations, I don't see why this should happen, the fix was to either go through and manually delete the overwrite on the voice clip or re-apply the voice to re-establish the mouth...More
We need more tools that address the speed and efficiency of original character setup & rigging. We all want to spend less time rigging and more time animating and creating....More
Hi, I would like to see a place in the Project Settings window for setting the project frame rate. As of version 4.3, CA4's frame rate appears to be fixed at 30 fps, but at the animation studio where I work, we always animate at 24 fps. I realize the frame rate can be manually set when...More
I'm new to the 2D animation side or things but not to graphic design and 3D animation with Rendering and when using Cartoon Animator 4 working with any level of photo realism I really miss having the ability to light the scene -non destructively. *Because it's a mask, you should be able to...More
Would it be possible to have a SAVE button as well as a SAVE AS button, and also could we have an autosave feature which we can switch on or off from preferences. I am making these suggestions as I am having multiple crashes with one particular animation I am creating and I keep having to...More
It would enhance the animations in CTA4 if you added a DRAWING layer, where one could simply draw frame by frame (to enhance CTA motions) for motions, simple effects, storyboards, etc... In Toon Boom harmony, a user can draw on a drawing layer using the vector brush tools, paint tools, morophing...More
Adobe Character Creator allows you to have hair physics that can be effected by wind and gravity. It would be awesome if we could have something like this for Cartoon Animator too. Maybe clothes and hair physics would be able to work the same way if it used a similar system like Adobe Character...More
I have a lot of G2 characters that I have made in prior versions. They use clothing and faces from standard Reallusion packs, but look much better than most existing G3 characters. I like the characters and the style of them, but the G3 bone rig and animation would make them perform much...More