67 issues found

0

Votes
New
When I work with heads that have a longer snout - especially the ones that have additional facial components that extend into the nose area like colour spots, freckles, etc - I find that masking them at higher angles (45-90 degrees) can be challenging because currently CA can only mask against...More
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Submitted by candlelight2007

0

Votes
New
I wonder why mirror function in 360 head editor seems to rarely create a perfect mirror image and often comes up messed up in one way or another. I tried many times and not once was able to get a perfect mirror image; always some facial features come out out of alignment or misplaced. It's...More
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Submitted by candlelight2007

0

Votes
New
It would be great to have the ability to copy selected facial features rather than all at once, similar to the way Mirroring works. Right now it only allows to copy the whole set....More
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Submitted by candlelight2007

0

Votes
New
I have submitted a similar suggestion for CTA3 a year or so ago (Issue #5221) but it is just as relevant for CA4 so I am re-entering it so it remains in the queue.
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My dream feature would be 2D Character builder. I won’t be bending the truth much if I say that the most dreaded, horrifically...More
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Submitted by candlelight2007

0

Votes
New
Grid in 360 head editor would be extremely helpful - in order to be able to easily line up parts at different angles. Onion skins are great but sometimes not enough when you are trying to achieve symmetry....More
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Submitted by candlelight2007

0

Votes
Assigned
I was trying to remove animation from a character when it crashed. I clicked on the character, then right clicked "remove object animation." That is when it crashed. I've opened a ticket and submitted the crash report. I had updated to 4.02 today, as well as updating my Mac to the most recent...More
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Submitted by OldRoz

1

Votes
Assigned
The program is not usable for animating. I get 270 fps when I play walk cycle for a character without the timeline in view, and 10!!! fps with the timeline in view.
I have tested the program on 3 different computers, and this issue is present on all of them, so I guess this is a problem for...More
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Bug
Submitted by jsvang

0

Votes
Not Reproducible
There are an infinity of failures, especially after or during the recording of a project ... also when you try to record a prop after recording a project, there the error is almost 100%...More
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Bug
Submitted by dioxo

0

Votes
Assigned
打开软件后,CPU占用非常高,尤其是在调角色动作的时候,经常卡顿,甚至死机。...More
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Bug
Submitted by luxology

0

Votes
Released
Add a front-facing G3 character to the scene, then, from the Content Manager, apply Animation -> Motion -> Human Basic Motion -> 02_Idle -> F_Normal. The character's left hand will begin to twitch and flop around....More
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Submitted by Hookflash