35 issues found

0

Votes
Active
In CTA4 ,it has an option for gear location ;desk but not head mount like I see in this iclone video.
Leap Motion documentation says the head mounted position is more accurate so please enable the head mount option.
Thank you Tim...More
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Submitted by brothertcoleman

3

Votes
Active
Please create KINECT Mocap plugin for CrazyTalk Animator 3 to later version. I'm a small studio and cannot afford current Live MOCAP products....More
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Submitted by fernandezf1

1

Votes
Active
The Xsens suit with the gloves supported by Xsens suit is not supported yet....More
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Submitted by olivier.gemayel

0

Votes
Not Reproducible
1. Launch CA4
2. Launch Motion Live 2D
3. Launch Face 3D...More
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Submitted by hawafuku

0

Votes
Closed
Hi, I cannot get motion live 2d plugin for cartoon animator and FACE3D_Profile_for_Motion_LIVE_2D_Plugin to install successfully.
I have my software and everything else relating to it on B: Drive rather than C: Drive. I am trying to install with CT4 closed as per instructions. Windows is updated...More
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Submitted by darrenaevans_265552

0

Votes
Not Reproducible
Disclaimer: Before you mark it as non-reproducible, I wanted to mention that it does not happen every time and not with every character. I cannot quite put my finger on the timing or a particular scenario but I can describe what happens.
Suddenly when you start Face Puppet, all its buttons...More
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Submitted by candlelight2007

0

Votes
Not Reproducible
Good evening,
I have CTA4 on two desktop computers; both have the exact issue... When I attempt to record my voice, for whatever reason it comes in short and extremely choppy. Seems like an issue with the newest update, since both installations do exactly that. I have to use an external audio...More
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Submitted by vincent.r.logiudice

0

Votes
Assigned
Note: I posted it previously as Issue #6917. It was answered by Reallusion staff suggesting that t was not a bug. Their suggestion was to use Blend Date on Next Recording option. Yet I think they misunderstood or misread the question. It has nothing to do with blending on next recording. The...More
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Submitted by candlelight2007

0

Votes
Active
I imagine driving vehicles, rowing in boats, flying or sitting in helicopters, conversation etc...More
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Submitted by Ascensi

0

Votes
Not a Bug
Scenario: I have my G3-360 character set up so she is looking to her left at about 30 degree angle (see screenshot 1), and I want her to stay that way through the entire conversation. The moment I start recording using ML2D however (or even preview), her 360 head immediately jumps to the default...More
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Submitted by candlelight2007
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