78 issues found

9

Votes
Active
AccuRig does not currently allow us to undo an action such as moving a marker. Undo is an important and common feature of most modern software. I hope it can be added to the software in a future update....More
  •  1
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Submitted by todornikolovcg

8

Votes
Not Reproducible
I have uploaded my own FBX character to accurig and completed the rigging but when exporting to actorcore it gets to 19% and then doesn’t go any further, accurig appears to be frozen and after about 5 minutes there is no network activity on task manager. First character I uploaded was around...More
  •  8
  •  1749
Submitted by hemsleyjon

6

Votes
Assigned
System: M1 Mac, 16GB Memory, Ventura 13.1, UTM Virtualization 4.0.9 (10GB assigned), Windows 11 Pro ARM, fresh install.
AccoCore AccuRIG 1.1.0 starts fine in this configuration, Step 1 (load) and Step 2 (check) works for different .fbx models, Step 3 (Rig Body) fails (program exit without...More
  •  9
  •  826
Submitted by info_168732

4

Votes
Active
Please add buttons to switch to left, right, top, and bottom views. It can be helpful when placing markers precisely....More
  •  0
  •  428
Submitted by todornikolovcg

4

Votes
Active
Please add a wireframe overlay to the AccuRig viewport. It can help when placing markers, especially in characters without textures....More
  •  0
  •  283
Submitted by todornikolovcg

3

Votes
Active
I have been unable to access ActorCore website due to Error 502.
CloudFront wasn't able to connect to the origin. We can't connect to the server for this app or website at this time. There might be too much traffic or a configuration error. Try again later, or contact the app or website owner...More
  •  5
  •  255
Submitted by stu.e.gray

2

Votes
Active
Suddenly Accurig started giving me this white box issue. I reinstalled it and updated my GPU drivers but nothing helped.
Steps to reproduce -> Install and open Accurig
Result - A white box appears that doesn't go away and won't let you use the application...More
  •  0
  •  550
Submitted by wolfwirestudios

2

Votes
Active
I import an A-pose mesh, after some operations, the export is a T-pose, is this the version limit? I want the bind pose of the exported character to remain unchanged....More
  •  0
  •  394
Submitted by 807110963

2

Votes
Active
Just going start by saying so far it's a great tool, great work chaps!
Once the rig has completed and is ready for export, my UV's are erased.
My character is built for Unity, which has a CC3 Head with eyelashes/waterlines etc and a custom clothed body...More
  •  3
  •  491
Submitted by graham_445825

2

Votes
Active
24-8-2022
hi all
I have just tested the new auto rigging it is wonderful but it is in the early stages of development...More
  •  3
  •  497
Submitted by r78zj99