73 issues found

0

Votes
Not a Bug
I'm reopening this because I have motions packs with export licenses that are not listed in Actorcore.
The packs listed below all have "Yes" under "Export".
Human Mocap for Assassin Moves ( Bonus )...More
  •  1
  •  837
Bug
Submitted by animagic

2

Votes
Active
Suddenly Accurig started giving me this white box issue. I reinstalled it and updated my GPU drivers but nothing helped.
Steps to reproduce -> Install and open Accurig
Result - A white box appears that doesn't go away and won't let you use the application...More
  •  0
  •  795
Submitted by wolfwirestudios

0

Votes
Not a Bug
When I select Inventory, I see Spunky Moves, Sword & Shield Moves, and Sword & Shield Stunts. I don't see Iconic Hero Motions, Magic Motions, and Assassin Moves.
All my animation purchases:
Sword & Shield Combat Combo...More
  •  1
  •  785
Bug
Submitted by milan.hatch

1

Votes
Not Reproducible
I open the software
I choose the file to import
loads it well...More
  •  9
  •  709
Submitted by alfredo.vaglieco

2

Votes
Active
Just going start by saying so far it's a great tool, great work chaps!
Once the rig has completed and is ready for export, my UV's are erased.
My character is built for Unity, which has a CC3 Head with eyelashes/waterlines etc and a custom clothed body...More
  •  3
  •  708
Submitted by Gazram

0

Votes
Released
Hi
I have just downloaded and installed this program ActorCore_AccuRIG_Setup_1.0.4 on a Windows 10 64 Bit notebook, but it fails to load showing the errors in attachment. I uninstalled, tried a fresh install, no difference.
What is the problem and how do I successfully install & use it?...More
  •  0
  •  703
Submitted by xprt007

1

Votes
Not Reproducible
When I try to import an FBX file into Unreal Engine and enable the options "Use T0 As Ref Pose" and "Import Morph Targets," it causes the program to crash. I tried UE5.2, 5.1, 5.0 but all shows the same problem. I attempted to use different versions of Unreal Engine (specifically UE5.2, 5.1...More
  •  1
  •  635
Submitted by funza15

0

Votes
Active
I have a character with embedded texture taken from here:
https://www.turbosquid.com/3d-models/3d-model-cartoon-hero-dog/968273
imported into Accurig 1.2.1 I can rigg it but despite of any export to FBX options I have selected (I have tried all the available format combinations) the exported...More
  •  0
  •  620
Submitted by rattala

0

Votes
New
There's a normal sized human model, and after I use AccuRIG to rig the model, export as a fbx file, it become 100 times smaller than the normal size when I import it to Unity. So I enlarged the normal sized model to 100 times bigger, and do the same thing as before, the size become normal,...More
  •  1
  •  613
Submitted by 1018512199

2

Votes
Active
Issue 1: Application Crash on Upload to AccuCore
Steps to Reproduce:
1. load and rig character in to AccuRig...More
  •  0
  •  612
Submitted by bryanebentley81