92 issues found

0

Votes
Not a bug
Mouth expressions is not mapped correctly when importing DAZ genesis3 characters. I have attached a video which shows the same .fbx character export from DAZ - the one on the left was imported whith 3DExchange 6.53 pipeline , and the one on the right was imported with 7.01. I get the same error...More
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Submitted by jsvang

0

Votes
Released
I brought a character into 3DX7 and was surprised when the Non-Standard Character selector was grayed out. I imported the same file into Exchange 6 ( one of the last revisions) and was able to convert the character as expected. I Imported the character into Iclone7 and was able to use normally...More
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Bug
Submitted by paulg625

0

Votes
Released
Normal maps are not showing up in 3d exchange 7.01 with pixel shading on. Shows up in ICLONE 7 and in 3D exchange 6.
thanks...More
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Submitted by Creature Freak

0

Votes
Released
I am using 3dxchange 7 Pipeline to import Mixamo animation [FBX file] to iClone.
when I try this then "Apply to iClone" button is not active and also the Animation is not running
I am using this tutorial for reference ::...More
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Submitted by vikas4goyal

0

Votes
Solved
When I installed 3dxchange, the attached window screenshot told me that some limitations will apply.
While the latest version of iclone is installed ok.
Same when I send items from iclone to 3dxchange....More
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Submitted by Imsoft

0

Votes
Released
The fbx mocap from mixamo does't play the animation....More
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Submitted by mtakerkart

2

Votes
Assigned
Hi,
I already patched the EXE so it can handle 4Gb, without it, most of the items will not import.
With the following 2 files, I will get an error about unknown file after a while...More
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Submitted by pka4916

1

Votes
Assigned
Hi. I have outlined the issue with the FBX animation export below. I have attached the replication project files here. Please fix it ASAP. This is a bug of the highest severity. It makes 3dxchange unusable. Unable to attach project. So, sharing the gdrive upload link. https://drive.google.com...More
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Submitted by gogstudios

0

Votes
Released
I noticed that all FBX animations I export from 3DXchange 7 seemed to be freezing at a certain point.
It turns out the animations were being exported in full, but 3DXchange 7 was doubling the total track length, so the last half of an animation was always empty. For example, if I export an...More
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Submitted by modernstoryteller

1

Votes
Active
I often have to make a huge amount of Sub-Props and it would make the process a little bit faster...
PLEASE MAKE ONE!
By the way,...More
  •  0
  •  401
Submitted by toystorylab
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