182 issues found

1

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I understand 3DXchange has joint rotation but that just distorts the model if you rotate 180 degrees and you can only see changes when "Active" is not checked.
In my opinion I believe this is an essential function to allow more compatibility of non human creatures to be able to use mocap or...More
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Submitted by Ascensi

1

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I know that iClone needs standardized characters but I want to be able to set up a character in a more relaxed pose.
Then when done it can then be set in a T pose upon export....More
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Submitted by Dragonskunk

1

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Active
When I import any DAZ gen3 or 8 character into 3DXchange7 it will load fine and display. When I try to export or click "Apply to iClone" the program is busy for a while and then crashes. There is no error message, it just disappears.
GPU is RTX2080 with driver 26.21.14.3086
DAZ 4.11.0.383 Pro...More
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Submitted by ccl_51

1

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Importing fbx file into 3dxchange pipeline (previously exported from DAZ with facial mocap data on it) and accepting automated bone structure conversion, resulting with jaw not mapped warning. After manual mapping nothing could be accomplished, head is moving, but jaw and the eyes not. Its...More
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Submitted by Zkeko

1

Votes
Assigned
Hello,
I have a modified Genesis 8 Male with clothes and hair in DAZ Studio 4.10 Pro.
I followed the instructions to apply the Genesis8_Male_iCloneFaceKey.duf file to the model to get facial adjustments working....More
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Bug
Submitted by claytonrumley

1

Votes
Assigned
Program opens and immediately closes.
All other Reallusion programs function normally.
Note: Feb 5 Uninstalled a program named 'Duet'. This program provides an interface between Ipad and PC and is used for drawing etc. After uninstall 3dXchange now functions....More
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Submitted by rbritt

1

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Active
I am working with a character exported from DAZ who's exported facial morphs no longer match what I am seeing inside of 3DXchange.
In the attached images, you can see the 'Ah' viseme applied to character inside of 3DXchange and MODO respectively. For the latter, you can see the lower lip goes...More
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Submitted by shane.berezowski

1

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I'm not sure this is a bug, or by design.
I imported and characterized a DAZ G3 (G3 and G8 have facial bones).
Sent to iClone and loaded a Motion+ file that had both body and facial motion....More
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Submitted by Rampa

1

Votes
Assigned
Windows 10 home OS, NVIDIA GEFORCE GTX 950m, INTEL Graphics card also. Plenty of memory both in system and graphics card.
Double click on Desktop Icon or executable. Splash screen displays - really small - acts like its loading everything, white 3x5 window displays with menu, then goes away...More
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Bug
Submitted by dancnbird

1

Votes
Active
Since updating to 7.1, presets for mapping the nodes are completely broken. None of the presets that previously worked under 'Convert to Non-Standard' work at all. I have to manually map the bones each time and upon converting this way, the animations corresponding to my model that I attempt...More
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Submitted by Larsos
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