The 3DXchange logo opens for a second then a small white 3dxhange window flashes and closes. 3DXchange 7 trial crashes on startup Windows 10, Nvidia GTX 1660 ti...More
each time i try to set an expression it crashes wasnt like this in previous version also that happens when i try to add morphs on a part of the body...More
Sorry for my poor english (Google traduction) I convert V4 (DAZ) to fbx and import it into 3DXChange 7. I convert it to non-standard. In preset I choose DAZ 4 genesis. In Spine page the second vertebra is selected, which is not correct with respect to your manual. So I choose the first vertebra...More
I know that iClone needs standardized characters but I want to be able to set up a character in a more relaxed pose. Then when done it can then be set in a T pose upon export....More
I'm not sure this is a bug, or by design. I imported and characterized a DAZ G3 (G3 and G8 have facial bones). Sent to iClone and loaded a Motion+ file that had both body and facial motion....More
Hello RL, I got an out-of-memory message plus 3DXchange stuck when I started a batch conversion of about 400 BVH files. The whole size of the BVH is 675MB, so far less than 1 Gb and 3DXchange runs to an out of memory....More
When you get genesis 8 in to 3dxchange 7,4 the feet poses wrong. when you imported this in to iclone the feet is still wrong. Ex in motion puppet the feet is still wrong....More
Find it very frustrating that talking character audio clips don't sync with Unreal engine. Please can you work on something like that for future release....More
Import any OBJ with an item that can be made into a sub-prop. Make it into a sub-prop (note: do NOT make a sub prop out of a sub prop -- THAT *will* rotate correct). Either export as iProp or bring into iClone and try and rotate said sub-prop. It will fail. Note that the same procedure...More