182 issues found

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Please supply the manuals for CC 7 and 3DXchange (and all new releases) in a downloadable PDF format.
Lots of people work offline, and it's a pain to having to go online to look-up something....More
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Submitted by Evey Fawkes

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It would be great if we could rig anything in 3Dxchange, any animal/character and any prop...More
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Submitted by ahingel

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Animation is not reflected when the output destination is set to Custom in FBX export of Xchange7.61.
The same is true for iClone 7.72, but the animation appears to load only in the target application selected in the FBX export panel.
Is this a specification change like this?...More
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Submitted by m_koshi

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Closed
The 3DXchange logo opens for a second then a small white 3dxhange window flashes and closes.
3DXchange 7 trial crashes on startup
Windows 10, Nvidia GTX 1660 ti...More
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Submitted by Oremor

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Votes
Not Reproducible
I have imported Mixamo animation using 3DEchange Pipeline as instructed on the following Youtube tutorial:
https://www.youtube.com/watch?v=plcJLIxmklg
However, it fails to import into iClone 7....More
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Bug
Submitted by tomatell

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Votes
Assigned
Sometimes when content is exported via 3DXChange using the Export OBJ option, the resulting file has incorrect Materials/Textures assigned and/or the UV Mapping is incorrect.
I have not been able to identify the deciding factor if the material/textures will export correctly or not.
The problem...More
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Submitted by Lord Ashes

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Not always but sometimes it crashes when i try to send from iclone to 3dxchange even simple props :(
The previous version was working great. This version has so many bugs...More
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Submitted by ahingel

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I'd pay 99$ ish if I could import a model into 3DX and click paint texture.
Not some basic barely functional painting software, supply brushes, paint strokes, layers.
I would even get Pipeline 3DX if I could use it to paint models with it....More
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Submitted by Dragonskunk

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Votes
Not Reproducible
Daz Extension does not map
However, while all the morphs come over to 3DXchange, none are "Set" in the Expression Editor (except for the head and eye movements that 3DXchange creates automatically). I have to manually Set all Visemes, Muscles, etc.
1. Add _iCloneFaceKey.duf to respective Genesis...More
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Submitted by Jason_752790

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This was not a good move on Reallusion's part. It makes CC3 only Human compatible. If you wanted to create very unique creature faces and have them look like they are speaking properly, good luck because the ability to fix facial expressions was removed!
We need this function back ASAP!...More
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Submitted by Ascensi