3DXchange gets stuck when too many BVH files are batch-converted
I got an out-of-memory message plus 3DXchange stuck when I started a batch conversion of about 400 BVH files. The whole size of the BVH is 675MB, so far less than 1 Gb and 3DXchange runs to an out of memory. Not sure what is the limit in terms of maximum number of files that can be converted at a time: the manual does not say anything about this. I consider this as a bug, because there is no clear limit specified and 3DXchange gets stuck if it goes beyond this limit, which seems really low compared to the available memory that can be allocated even for an old 32b application.