that problem its the CC1 character in character creator 3.0 its compatible with 3dxchange and automatly see all rigs and blendshapes but the cc3 character in character creator 3.0 see that character as a custom character.and it takes one hours to apply all the same shapes and the rig. and i think they gota few new blendshapes
Do you mean that "when load the FBX file exported from CC3, it will not auto-convert to non-standard character"?
If yes, that's defect. 3DXChange patch version needs to include this auto-convert profile.
You are going to edit a submitted issue. This issue will be changed to private draft mode until you click submit again. Are you sure?