Votes
2
Product:
Character Creator 5
Version:
5.01
Status:
Assigned
Issue 12212
"Genesis 9 Anime Head & Body" facial features misplaced after CC5 import
The facial features (eyes and teeth) are placed incorrectly after import, as shown in the screenshots.

Btw, I purchased CC5 solely to use these characters in a project.

Here’s the asset in question:
https://www.daz3d.com/genesis-9-anime-head-and-body-shapes

Currently, the only workaround I’ve found is this thread:
https://discussions.reallusion.com/t/daz3d-anime-toon-characters/13885/9

Unfortunately, the video is broken, but even if it worked, relying on Blender modifications to create multiple characters and morphs for a project is extremely cumbersome.

Since this is a *Daz Original* product (and essentially one of a kind, as anime-style meshes are very rare), I kindly ask that official support be added in the future update.

Alternatively, a script for Blender if possible, or a clear tutorial, or any other official guidance would be greatly appreciated.
OS: Windows 10
Attachment:
  • Screenshot (1).png
  • Screenshot (2).png
  • Screenshot (3).png
  • Screenshot (4).png
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Submitted bypsalm702
1
COMMENTS (5)
psalm702
Private Comment
Feedback Tracker Admin
Hi psalm702,

Please check "Merge Followers(into Target) in DAZ FBX Export Options panel,and try it again.

Reallusion
Molly
psalm702
Private Comment
Feedback Tracker Admin
Hi psalm702,

Sorry,I hid the comment.We are currently investigating. Originally, I wanted to confirm the information with you, but later the team felt that further clarification was needed, so I hid it.

Molly
Reallusion
psalm702
Private Comment
Feedback Tracker Admin
Thank you for your feedback.

Please provide your DAZ character file to help us identify the problem.

You can use cloud services such as Google Drive, Dropbox or OneDrive to make the files available to us and add the link in your next comment. you can use private comment if you want to keep it private.

Allen
Reallusion
1