CC 3 offers fully-rigged characters ready for animation and mocap, and optimized character base for real-time game performance along with infinite combinations of 3D morphing possibilities. Compatible with Daz Studio / Poser content, and streamlined with 3D tools like Substance Designer, Marvelous Designer for custom outfit design. Gamify with mesh optimization technology and fast export to game engines with custom profile, and auto-setup script.
OPTIMIZED WAY TO BRING CHARACTERS INTO GAME ENGINES
Once the characters and animations are created, the task still remains for developers to put together the assets in a game engine. They may find themselves hampered dealing with complicated import and setup routines that may take hours to apply. Reallusion offer tools to automate the process of digital human shader assignments and characterization for Unreal Engine 4 and Unity Mecanim. Now your characters are ready to play in no time at all!