Quad based characters with complete body rigs and facial morphs ready for lipsync and motion capture.
Morph & Outfit
Design unlimited character shapes, apply and conform clothing with the multi-layered outfit system to any
Custom Asset Design
Expand the unique character morphs, outfits, hair, accessories, dynamic materials by importing models and
characters from other libraries.
Real-time PBR Shader
Real-time display with Industry standard PBR (Physical Based Render) visuals fully compatible with major
Daz & Poser Character Import
Transform, morph, mix and blend Daz characters into Character Creator. Enable Daz characters, clothing, accessories and props into animation-ready assets.
3D Scan Workflow
Turn static 3D scanned models into talking and moving characters for animation and game. Learning materials and library of fully-rigged scanned models are available.
Pose & Expression
Access libraries of natural poses and expressions or freely edit custom poses and expressions using the
Motion Layer and Face Key Editor.
Stage & Effects
Set the stage with true camera and HDRi lighting
. Create cinematic compositing with images, 3D props
Global Illumination (GI)
Real-time render using indirect lighting. Turn any mesh to an illumination source, or contribute to
natural light bounce.
Photorealistic Iray Rendering
AI accelerated GPU rendering gives high interactivity and fast image output. Automatic PBR to Iray shader
conversion and SSS skin realism.
Optimization for Game
Integration with InstaLOD technology supports Polygon Reduction, Merge UV Maps, Texture Baking, and
Remesher for LOD generation.
Pipeline & Export
Works with Maya and major 3D tools, export settings for optimal compatibility with Unity, Unreal, and