1130 issues found

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I AM TRYING TO INSTALL Unreal_Live_Link_1.0.0506.1 FOR ICLONE 8.0.0511, BUT I RECEIVE THE FOLLOWING MESSAGE'''
THE EDITION OF ICLONE INSTALLED IN YOUR COMPUTER WILL NOT
USE THE DATA IN THIS PLUG-IN, YOU DON’T NEED TO INSTALL THIS PLUG-I.'''' PLEASE HELP ME!...More
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Submitted by sidsimoes31

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I have two legit accounts. One private and one owned by my employer.
Licenses are OK and paid for using each separate user account.
Shouldn't be an issue?...More
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Submitted by Cloudberrie

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Released
There is no option to to turn off the purple guide points for the hand and foot contact points when in the edit motion layer. That the 8.2 update turned on. They are not necessary for normal routine animation work flow.
When i'm placing hands and fingers I need a clear view of the mesh contact...More
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Bug
Submitted by blindman

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Since update from IC8 .23 to 8.3 and CC4.23 to CC4.3 it don`t save images from the preview window of the Iray Render.
Storage option is only iMtlPlus. I know the iray has been discontinued but the thing is the features remain.
Unfortunately, I can't find a way to change this in the settings...More
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Submitted by DlaregVM

0

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Closed
Hey,
I imported a mirror from blender and changed the surface of the mirror part to the reflection shader. Like in the online manual i have set diffuse and roughness to black but instead of seeing my character in the mirror it's just dark.
I tried the same thing with a cube from Iclone and...More
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  •  858
Bug
Submitted by silver45345

0

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Released
NOTE: why is there no longer a bug tag? There are no General tags to choose from. This not a Pipeline problem, but I had to select something.
When placing an ActorCore character on a traditional (non-heightmap) terrain and then applying a pose or motion, the character's limbs are distorted...More
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Submitted by animagic

4

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Control rig for IK biped / humans supplied with iClone 8 is great,
this suggestion is about usecases where one wants to animate non-standard characters in iClone, examples
• Four-legged (or more) animals...More
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  •  855
Submitted by per.furre

1

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Active
First of all, we need WASD movement hotkeys like in Unreal Engine. At least it should be added as an option for those who want to use it that way. It really complicates the work.
Secondly, the development of Unreal Engine plugins.
Plugins that work better in old versions give worse results...More
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Submitted by yepkoo

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Released
After the new update to the latest version of iClone v8.6 none of the created files, up until today, won't open.
The program crashes at the 'Process to Render' stage while opening.
Everything worked fine before updating this morning. I already de-installed all Reallusion software and did...More
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Submitted by Smit_R

2

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In addition to rubberized/elastic joints - when this becomes available we can think about assigning joints to particles with automatic/sticky assignment/dynamics to drive IK joint chains for more complex animations & simulation. Particles with physics to drive an elongated elastic/rubber arm...More
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  •  854
Submitted by Ascensi