As a VR / AR Studio we have a lot of interest in using our Azure Kinect cameras as a mocap tool directly integrated with Iclone8 - and we're wondering if it's in your pipeline to update the Kinect plugin to make it possible to use Azure Kinects as well?...More
There's being a recurring issue with Iclone -> Unreal Engine Workflow, since I started using this product, it's always popping in forums and discussion threads but there's no definitive answer, over the years the reallusion team has made decent strides to assist with this issues i. Exporting...More
Breaking clips wont allow you to change its length afterwards as there are no animaiton data, only the last freeze frame Steps to reproduce: 1. New project...More
Iv'e listed this under IC8 but as content manager is common to IC8 and CC4 this appies to both The way template content is installed is disorganised and illogical. I just spend 3 minutes looking for a hair prop in a system that claims to make content management easy...More
More the character is taller, less the motion director is working. I tried to change the body scale at "1000", and the character don't move at all. It's not nice for Godzilla or KingKong!...More
hey, it would be great if support FACEGOOD [aka Avatary] on iClone as Motion Live gear for Facial Animations ... its definitely game changer ......More
Acculips is great but the process is very tedious. For game development, the current process is extremely slow, especially when you have a lot of files. I would like to have a patch process feature that creates lip sync for all my audio files at once....More
In the past, even if an audio file longer than 5 minutes was uploaded to the voice track, as long as it was trimmed to within 5 minutes after uploading, AccuLips converted it without any issues. However, starting from this version, the initial uploaded audio length must be within 5 minutes...More
Please considder to restore the old content manager, or at least give it as a module we can install, like you did in Iclone 7 with the smart gallery. I work with Iclone for over 9 year and have loads of content, have my own system organizing my content manager, like in the prop, character...More