1135 issues found

0

Votes
Closed
The imported mixamo movement creates an uninterpretable movement in both CC4 and IC8. This movement works perfectly in IC7. In IC7 I converted the motion into a motion clip and dragged it into 8. At this point the motion was almost the same, but the character moved sideways while moving, the...More
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Bug
Submitted by Freddymusic

0

Votes
Active
I want to show character motion on timeline. how can I use the "street performer" animation from content manager for just upper half of body for seated character?...More
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Submitted by hp4kidz

4

Votes
Active
Hello,
Someone had reported this as a bug earlier and it was ultimately marked as 'not a bug' by support. I just wanted to bring this conversation up again though, as unless I am missing something on my side it seems like a workflow flaw by not having the ability to bake reach targets from...More
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Submitted by hansolo007

1

Votes
Assigned
1st issue.
procedure:
1) create a cc3+ or cc5 character using CC 4.62 or CC 5 (bought recently)...More
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Submitted by primissimo

0

Votes
Not a Bug
iClone 8 show me an error when I try to enable physics to props (in this case, imported props from iClone 7). The prop I used is from my own RL Marketplace ( https://marketplace.reallusion.com/lego-dummy )...More
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Submitted by Andrés Moya

0

Votes
Closed
hello, in previous version, I had no problem with import morph creator,.
I use blender to change the shape, then import it again to morph creator,
same vertex, same mesh, everything work...More
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Submitted by damar.td

0

Votes
Active
In the past, even if an audio file longer than 5 minutes was uploaded to the voice track, as long as it was trimmed to within 5 minutes after uploading, AccuLips converted it without any issues.
However, starting from this version, the initial uploaded audio length must be within 5 minutes...More
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  •  894
Bug
Submitted by cwalcwal1

0

Votes
Active
Hi,
I create character animations in iClone 8 and record facial expressions and eye blinks with Face Puppet before exporting them as FBX.
However, when I import the FBX into Cinema4D or Twinmotion, the facial animation does not work. Also, in the online manual (https://manual.reallusion.com...More
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Submitted by keigo

1

Votes
Assigned
1 add character to project
2 add basic idle animation
3 use acu lipsinc to create face animation...More
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Submitted by grafici

0

Votes
Closed
NOTE: I reported a similar issue for CC 4.4 in FB #11020.
I updated iClone to version 8.4, and now the thumbnails for Packs are no longer showing. Instead, there are generic thumbnails.
See the attached screenshot: IC84_Pack_thumbnails_not_showing.jpg....More
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Submitted by animagic