507 issues found

0

Votes
Closed
Process:
I load a Terrain (High Map or normal Terrain pder Prop which is converted to Terrain) (no matter whether the Terrain of RL or created itself)
- and the terrain is above the grid (terrains that load under the grid are not affected)...More
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  •  2896
Bug
Submitted by Postfrosch

0

Votes
Released
The pictures tell it all. When a character with long hair bends forward, a huge lump appears beneath the hair. It looks like there is an invisible head sprouting between the shoulder blades.
DESIRED RESULT: The hair should lay on her back, not 10 inches away from it.
About the pictures...More
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  •  3916
Submitted by justaviking

0

Votes
Active
Greetings RL,
Kindly requesting please for a status drill-down feature for FT to bring more clarity on the status.
1. Does "hold" or "assigned" mean the same for every item? So we hold till when - is there a revisit/review date?...More
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  •  2479
Submitted by pmaina

6

Votes
Hold
Hi all, I have been raising this in the forum and in cases with RL a couple of times. They asked me now, to open a feedback tracker case. Please kindly support, so they see the urge to get this fixed. Although they promised to do it in the past already.
What is the issue :
When you export...More
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  •  3522
Bug
Submitted by sbaerman

0

Votes
Hold
Some way to mimic real lights that create a backlight effect when there's an object between a camera and a light that's facing the camera (an illuminated halo around subject) that would subtly separate the subject from the background.
I think this is one of the reasons iClone movies look...More
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  •  3954
Submitted by pmaina

13

Votes
Active
I very would like, to get real water waves and flowing rivers, where I can choose the high and the direction of waves.
I have played around a little bit with amazon's Lumberyard, where the water is really nice - here a little example: https://www.youtube.com/watch?v=3CIsl8ZONgo
Have a nice...More
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  •  2803
Submitted by Tesira

16

Votes
Assigned
IClone character animation needs more pose-to-pose options and key-based fine-tuning.
For that to happen
1. The currently select-able bones need the rest of BASIC transform options....More
  •  4
  •  3215
Submitted by Bellatrix

9

Votes
Active
When positioning objects (props or avatars), often times I need to zoom in to get precise results, but then the Translate/Rotate/Scale gizmo is outside of the viewport.
It would be really nice OPTION to have the GIZMO APPEAR IN THE CENTER OF THE VIEWPORT so I could still use it.
I suggest...More
  •  4
  •  2918
Submitted by justaviking

0

Votes
Released
I did some test and if i start a new project my character apear in the timeline and i can animate it as usual - but if a save it and reoppen it, now the problems appear - the character doesn't show in the timeline - props yes but not characters (all kind- and series)- so everything that I save...More
  •  3
  •  2523
Submitted by Molecule_Bleu

0

Votes
Released
The timeline cannot be made to show the avatar and the Object Related Track is not working when the avatar is selected....More
  •  3
  •  3706
Bug
Submitted by Britlish
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