Example: 1. Add a CC character in iClone 8. 2. Drop the FBX mocap file (Klappa_boll_hik.fbx) on the character. (The FBX is exported from Rokoko studio using Human IK preset)....More
I attached a demo IC8.01 project containing Camilla in pose (Animation/Pose/2.Female Pose/Against Wall) https://www.dropbox.com/s/suribkot0btubcz/testMotionReplace.zip?dl=0 Select Camilla, then from Content select another character - even a Motion Dummy - double click-it to replace Camilla...More
1. Import Ch15_Non_Pbr character 2. Convert motionfile Walk_with_Rifle - ( exported from mixamo for this Character ) 3. Dragging this onto the Animation track or double click in filebrowser...More
-open any project with facial animation in IClone (I'm on 8.02.0718.1) -Export FBX (Unity 3d) with Mouth Open as Morph checked -Upon import in Unity, only the Jaw animation can be seen, all other facial blendshape animation has not been exported/imported...More
Currently iClone 8 has very big performance problems when editing animations. The more animations there are in a project the more iClone becomes unusable. Steps to reproduce issue:...More
after the update to 8.1 manual keyframing in the timeline creates individual single frame poses with no transitions, the character just snaps into the pose set at the time frame The continous block of motion track seems to have gone. . I was unable to find a setting to switch this odd behaviour...More
This bug is back : https://www.reallusion.com/FeedBackTracker/Issue/TimeLine-Impossible-to-add-keys-they-shift-to-the-left On some frames, iclone adds 2 keys on the same frame instead of modifying the existing keys. Modify frame 2647 or 2656, iClone move the key, but on frame 2652 iClone...More