Every time I attempt to export an FBX file from iClone8 (version 8.53), the program crashes at around 85% completion. The textures and the .fbm file are exported successfully, but the FBX file is not. I have already tried several solutions, including updating the GPU drivers and Windows, reinstalling...More
I am contacting you again regarding a serious hair rendering problem that occurs when transferring a Reallusion character to Unreal Engine 5.6 through Live Link and rendering the character in Sequencer. As shown in the attached screenshot, the character's hairstyle becomes severely distorted...More
Any changes made to either translation or rotation under 'Motion Direction Control', do not affect the position or rotation in UE5.2 (from iClone 8.3) via LiveLink. This means that if there are any corrections done within iClones Motion Direction Control, the character will be out of alignment...More
Hello, I’m currently using two workstation PCs, one equipped with an RTX 4090 and the other with an RTX 5090. I’ve attached screenshots that show the full system specifications for both machines....More
when i attempt to save a project on my desktop (which has windows 11) the project doesn't always save completely, somehow the data of files gets corrupted. now when i do the same on my laptop (which has windows 10) the files saves no matter how large the file is. my projects in iclone is...More
Running iClone 8.12 Trial on Windows 10. When I hit the "timeline" button, the timeline window doesn't open. The only way to get the timeline window to open is to go to workspace->animation....More
Space Mouse Pro from 3D Connexion in CC4 work perfectly but not in Iclone 8. I have update to Iclone 8.2 and I have update the last driver to Space Mouse Pro, and it works perfectly in CC4 but not in Iclone 8 in any updated version, when I try to move the Space Mouse the screen start to move...More
Iclone 8.52 also runs very unstable. Like the latest version of CC4, Iclone crashes when loading characters and props, during file export and also by loading a saved project. There is never an error message and it crashes again when trying to load the auto saved project....More
What it says on the tin. Sometimes I can succesfully export the same file but most times there is an error. I need to export using blender or maya settings for me to contine my pipeline in blender to eventually create a glb....More
Mesh Emitter does not work. I just tried this tool and cannot see emitted meshes. To repeat the problem add Mesh Emitter and start simulation. Nothing happens. Also, meshes are not emitted when testing any particle applications with Mesh Emmitter: falling blossoms, jackpot coins, meteor and...More