1135 issues found

0

Votes
Assigned
1. Use iClone.
2. Close iClone intensively
3. Check the task manager...More
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  •  569
Bug
Submitted by Jeffster The Mighty

0

Votes
Released
when exported to omniverse
1. preview camera doesn't show up
2. cameras don't focus consistently on moving characters or objects pls fix ur focus settings...More
  •  2
  •  567
Submitted by bennydee

0

Votes
Active
This is how the sky looks like when exporting a scene with "Dramatic Sky. isky" from CC4,52 to IC8,52 via "All".
To fix this the sky needs to be dragged into the scene again. This shouldnt happen though....More
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Submitted by K_Digital

0

Votes
Released
在时间线上制作关键帧,安装ctrl+拖动关键帧
软件崩溃
最新版8.5...More
  •  1
  •  566
Submitted by 814395235

0

Votes
Not Reproducible
Iclone crash IF :
1/ Setting temp folder into a external SSD disk
2 / export a character animation in FBX...More
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  •  566
Submitted by info_660836

0

Votes
Active
I mainly use iclone but I also experiment with other software and found one that has some features that I think would greatly improve Iclone's use for mocap and gamifying animations.
Below is a video that shows some of the features that a software I have messed around with has.
The autoposing...More
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  •  565
Submitted by darkoliberati

0

Votes
Assigned
I have imported a primitive cylinder with a simple armature into iclone that has been painted with automatic skin weight. This was just a test object because I was having issues with rigify rigs not working in iclone. I have attached a picture showing my issues; (A:) How my armature works...More
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  •  565
Submitted by therealzizzer

0

Votes
Active
I have a big problem. I don't know if it's a bug or something I'm not doing right. This error occurs when I import CC Character!
I am using iClone 8.42.3014.1, Unreal Live Link -1.31.28.1
Unreal Engine 5.1...More
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  •  564
Submitted by nikofilm

0

Votes
Assigned
I use a multi screen setup with 5 screens
The workspace layouts don't save correctly when using multiple screens
Screen2 is the default main screen on my setup...More
  •  0
  •  564
Bug
Submitted by blindman

0

Votes
Not a Bug
I understand the Loop timeline function, see image, as a loop that can be played repeatidly beet ween two marker points.
When selecting Loop "export" iclone plays from the first to the second marker, then stops.
When selecting Loop "previev" iclone plays from the first marker to the very last...More
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  •  563
Submitted by K_Digital