1128 issues found

1

Votes
Assigned
Unreal Live Link appears to work ok when using it with a character. It works as expected. However, it appears to work exactly the opposite way when using it with an imported mesh. I could not reproduce this issue with the default iClone props or characters
Using:
iClone 8.33...More
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Submitted by james978

5

Votes
Assigned
Dear Reallusion team,
As mentioned above, artifacts appear when material has opacity maps. I've tried it with all shader styles (Traditional, PBR, DigitalHumanShader) and it always looks like the image below.
This makes it difficult for us to use volumetric lights as the results don't look...More
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Submitted by LABRATS

0

Votes
Active
Hi,
When trying to use the 'Initial Force' settings for a prop. The values I enter, get overwritten with random numbers and nothing happens with regards to my settings entered.
I'm doing this with a project where the props are bombs being dropped from a plane wing....More
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Submitted by AidemIndi

2

Votes
Active
We really need the possibility to use the ‘look at’ feature not only with objects moving in iclone but also objects that are moving around in UE. Realtime. So please make the pipeline 2-way. This would be a game changer....More
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Submitted by Holger.Schwedt

0

Votes
Assigned
This particular run stops over and over. It might do 50 or even a hundred frames and then just ends, with no error reported. Double-clicking resumes. Occasionally it runs better if I restart the computer, but today it once did only about 9 frames and ended. Currently, it's done about 30, but...More
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Submitted by Jeffster The Mighty

0

Votes
Assigned
1- Depending on where you want to place a prop in a scene it appears very often at an infinit distance.
Even you place it for example on or near the shoulder of a char or something.
As higher you place it in the scene as farer away its placed. See attached image....More
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Submitted by K_Digital

0

Votes
Not a Bug
1. Install and start Reallusion Kinect One Plugin
2. Check there motion capturing works.
3. Start Iclone...More
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Bug
Submitted by gorg222

0

Votes
Not Reproducible
Solve the problemThe program stops suddenly when I start downloading any character (fbx, obj) of the sudden stop of the program Actor AccuRig core...More
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Submitted by aliameen8000

0

Votes
Not Reproducible
Transfer Props or Character from iClone 8 to Unreal Engine 5.3 using Live Link Plugin (Auto Setup v1.34 and Live Link v1.61).
Look at any Actor which has materials applied.
Note that Materials are transparent due to Material Property Overrides -> Blend Mode being set to "Masked" as opposed...More
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  •  561
Submitted by lnickers_724359

1

Votes
Active
Due to the destructive nature of editing motion clips inside IC it would be great to have some cheap workaround to know where the cuts were made on the motion clips.
I would propose to add two sets of number always at the beginning and at the end of the clip. The first would show the actual...More
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Submitted by martin.mejzlik