I have uninstalled and reinstalled several times per Reallusion without change. I typically have to force the app to close due to it not responding. When attempting to reopen the app, I get a message "(icMotionDirector)Plugin Initialize Failed". The app tends to run in suspended status and...More
It is a bit annoying that the name of the imported animations has the format "CharacterName_2023_05_28_13_22_52" because if you pass several animations you have to rename them all and remember which one is which. It would also be ideal if it were possible to substitute the animations just...More
If its a big alembic animated file (in my case around 1million verts) iclone cant save the project with the file in it and it crashes giving the message something about the memory this issue was happening on iclone 7 too but it still remains...More
I'd love to have the ability for Black Magic Fusion/Studio to Live-Link animated characters, lights, cameras, IBL, elements(any images in an iClone scene) and Vise versa. Maybe real-time animation could also be possible. *The Live Link could have preset option to load a template for Match...More
In response to ticket # 265284 in quotes, I have attached the file you instructed me to send to you : "Since we are not able to repeat your issue on our end, help is needed to record a video clip about how you operated until encountered the problem & send it to us. Kindly send these files to...More
The problem is that the particle is distorted and the transparency and illumination change when changing and upgrading to the latest version, version 8.4 or 8.4. Working files are attached Iclone files link IC8.3 particle & IC8.4 particle...More
When I work with CC5 or HD character, after few minutes PC starts laging, then totally freezes (hard reset is needed). Live link to Metahuman or exported fbx causes weird bones distortions (broken foot fingers, narrow shoulders etc) specs Win11, i9, RTX5090. 96 GB RAM (IC_8.6)...More
1- Depending on where you want to place a prop in a scene it appears very often at an infinit distance. Even you place it for example on or near the shoulder of a char or something. As higher you place it in the scene as farer away its placed. See attached image....More
This seems like it could be an easy fix for clothing compatibility - the vertex shader(spring joint) code that tells the vertices' of clothing to follow the skin should also be used with soft cloth....More